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  • Movement Crosshair Size


    Hi


    when you move your accuracy goes down...so alot of game scale out your


    crosshair when you move.


    i've been thinking how to pull this off and i found an easy way.


    scales from a script i wrote


    very short video to get the picture[ame="http://www.youtube.com/watch?v=GbvpVxcenVE"]http://www.youtube.com/watch?v=GbvpVxcenVE[/ame]



    regards


    Sean




    Last edited by seanstar; 11-11-2011, 06:11 AM.

  • #2
    Where do you come up with all of these ideas? Very nice Sean!

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    • #3
      I think, while playing CA this would drive me nuts due to my excessive backpedaling (jk), unless if it could be configured like this...


      Not moving or slowly moving = regular sized Crosshair, for precision aiming.
      fullspeed/faster than fullspeed due to rocketjumping = gets larger depending on rate of movement in any direction.
      Want to get into playing Quake again? Click here for the Multiplayer-Startup kit! laissez bon temps rouler!

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      • #4
        that is pretty freakin sweet. i have no use for it, tho i am impressed. i just prefer the crosshair stay the same size, i've played that way for years.

        i would like to know if the crosshair itself is available for download for proquake. or if anyone has a vast collection, or knows a good website to find different ones, i'd appreciate it.
        "When I was your age, we used to rocket jump all the way to school, up hill both ways - IN BOILING LAVA!"

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        • #5
          It's an awesome idea sean.. I like quake as it is but this could be excellent for convertions.. Good job!
          200 a�os de mi querido PARAGUAY
          14/05/1811

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