I've come here to inquire of you who have a higher knowledge of Quake's capabilities concerning a concept that's been pressing on my mind. I'd like to make a Quake mod that could have large monsters (is that even possible?!) and melee weapons, preferably all in first person, which is why I turned to Quake modding. I have experience mapping and some in modeling (using MisfitModel3D) but would like to form a team who hold their own ideas and interests. Any input? Even possible? Thanks for everything!

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