Borderlands 2 (a review):
I got a Vita a few weeks ago and it came with Borderlands 2. I was looking for a new FPS to try out so I was pretty stoked that one came with the new system I bought. The following is my overall assessment of the game after playing it for 47 hours (accumulatively):
Graphics: I really like the rendering style of the game. It seems to be completely fullbright with not a single generated shadow to be found but, the artwork is so excessive that you don't seem to actually notice this. The cartoon style graphics add a refreshing feel to the game when taken in contrast to the uber-reality of most current gen games.
Controls: The controls are pretty solid but, there are things about the layout of the controls that I really don't like for Vita. For an adult to comfortably hold the Vita there are plenty of times where using the analog sticks will result in you tapping the touchscreen. Unfortunately, in borderlands 2 this also results in you throwing a grenade or instantiating your turret gun. This can become real annoying. Aside from that I would say the controls and character response is very clean.
Gameplay: The game starts off seemingly impossible. You have to fight a semi-powerful monster right off the bat with the equivalent of a bb gun. There is also an incredibly annoying robot that will not shut the fuck up. However, depending on your method for completing missions and how you assign your rank and skill points, the game goes from being incredibly hard to incredibly boring. At some points it seems like they sat around and figured out every stupid innocuous mission that was possible and dumped it all in the game. The game doesn't seem to have a clue as to what your current specs are either. Case in point, I was sent on a mission to get some "awesome" shield and I already had one that was way better.
Even though I am like 17% (or something) complete, there is almost no challenge due to how I assigned my skill points. I can stand there and get my ass kicked down to almost zero, walk away for a minute, regenerate EVERYTHING and come right back. For real you practically cannot kill me unless you make it impossible for me to run away or in the case of a couple of bosses that have insane health and shields.
My guns are already incredibly powerful as well. If you mix my hard to kill status with the fact that one shot from my shotgun in a CQB is the end of you, the whole game turns into a series of walking around not giving a shit what my health is while I unload a buckshot in your face.
The game does have some very challenging moments and the pace is quite fast but overall I would say this game is poor to mildly interesting. The missions get dumber and dumber the longer you play and it seems the developers thought that making your own team fuck you in gameplay would be a cool feature. Case in point, I have to mutate some bug before it spawns and then I have to kill it to complete the mission but some asshole on my team, up in a mountain with some retarded god weapon keeps killing it before I can.
The same semi powerful monster that I could barely kill in the beginning often runs from me now and I've killed like 200 of them with nothing but an axe and didn't die the entire time.
This game has ZERO balance and as I get more skill points it will be even harder for me to die and easier for me to kill but nothing seems to be getting any harder.
I do not recommend borderlands 2 as a monetary or time investment for anyone. You will have fun for maybe 5 hours and probably never finish the game due to it boring the hell out of you. I say this in a single player sense. I have not played multiplayer yet but I can see where this game will probably be an average MP game. Probably not unlike any other MMOFPS aside from graphics and map structure.
I got a Vita a few weeks ago and it came with Borderlands 2. I was looking for a new FPS to try out so I was pretty stoked that one came with the new system I bought. The following is my overall assessment of the game after playing it for 47 hours (accumulatively):
Graphics: I really like the rendering style of the game. It seems to be completely fullbright with not a single generated shadow to be found but, the artwork is so excessive that you don't seem to actually notice this. The cartoon style graphics add a refreshing feel to the game when taken in contrast to the uber-reality of most current gen games.
Controls: The controls are pretty solid but, there are things about the layout of the controls that I really don't like for Vita. For an adult to comfortably hold the Vita there are plenty of times where using the analog sticks will result in you tapping the touchscreen. Unfortunately, in borderlands 2 this also results in you throwing a grenade or instantiating your turret gun. This can become real annoying. Aside from that I would say the controls and character response is very clean.
Gameplay: The game starts off seemingly impossible. You have to fight a semi-powerful monster right off the bat with the equivalent of a bb gun. There is also an incredibly annoying robot that will not shut the fuck up. However, depending on your method for completing missions and how you assign your rank and skill points, the game goes from being incredibly hard to incredibly boring. At some points it seems like they sat around and figured out every stupid innocuous mission that was possible and dumped it all in the game. The game doesn't seem to have a clue as to what your current specs are either. Case in point, I was sent on a mission to get some "awesome" shield and I already had one that was way better.
Even though I am like 17% (or something) complete, there is almost no challenge due to how I assigned my skill points. I can stand there and get my ass kicked down to almost zero, walk away for a minute, regenerate EVERYTHING and come right back. For real you practically cannot kill me unless you make it impossible for me to run away or in the case of a couple of bosses that have insane health and shields.
My guns are already incredibly powerful as well. If you mix my hard to kill status with the fact that one shot from my shotgun in a CQB is the end of you, the whole game turns into a series of walking around not giving a shit what my health is while I unload a buckshot in your face.
The game does have some very challenging moments and the pace is quite fast but overall I would say this game is poor to mildly interesting. The missions get dumber and dumber the longer you play and it seems the developers thought that making your own team fuck you in gameplay would be a cool feature. Case in point, I have to mutate some bug before it spawns and then I have to kill it to complete the mission but some asshole on my team, up in a mountain with some retarded god weapon keeps killing it before I can.
The same semi powerful monster that I could barely kill in the beginning often runs from me now and I've killed like 200 of them with nothing but an axe and didn't die the entire time.
This game has ZERO balance and as I get more skill points it will be even harder for me to die and easier for me to kill but nothing seems to be getting any harder.
I do not recommend borderlands 2 as a monetary or time investment for anyone. You will have fun for maybe 5 hours and probably never finish the game due to it boring the hell out of you. I say this in a single player sense. I have not played multiplayer yet but I can see where this game will probably be an average MP game. Probably not unlike any other MMOFPS aside from graphics and map structure.
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