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FQuick now running the latest CAx mod

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  • FQuick now running the latest CAx mod

    The latest 1.9 mod is running on fquick, same config as speak. Have at it guys!

    fquick.quakeone.com

  • #2
    My ping on fquick is faster than on speak
    www.quakeone.com/qrack | www.quakeone.com/cax| http://en.twitch.tv/sputnikutah

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    • #3
      Cool, I am a fan of fquick. Any chance of putting up a CRMOD port?

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      • #4
        Originally posted by crowpath View Post
        Cool, I am a fan of fquick. Any chance of putting up a CRMOD port?
        Yes sir, thats next on the "to-do" list!

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        • #5
          Originally posted by mavness View Post
          Yes sir, thats next on the "to-do" list!
          Excellent! Also, mav...can you make it so the CA port allows more than two teams to play at once?

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          • #6
            I think it would be cool if there were 4 teams
            each playing a 2 on 2 and the winners
            fall into a pit and fight again 2 on 2 nice map idea maybe!
            www.quakeone.com/qrack | www.quakeone.com/cax| http://en.twitch.tv/sputnikutah

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            • #7
              shit yea r00k
              Want to get into playing Quake again? Click here for the Multiplayer-Startup kit! laissez bon temps rouler!

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              • #8
                I just finished coding elimination mode.
                Basically the only difference is, when someone dies, whomever they killed that round respawns, and the cycle continues until, everyone on one team is totally dead!!
                www.quakeone.com/qrack | www.quakeone.com/cax| http://en.twitch.tv/sputnikutah

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                • #9
                  hell yea r00k, will be testing this today if its on speaknow or rage
                  Want to get into playing Quake again? Click here for the Multiplayer-Startup kit! laissez bon temps rouler!

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                  • #10
                    nice only one problem, you havent banned kimp yet.

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                    • #11
                      the total attempts to ban kimp > the total bans in the history of CAx

                      I'll start taking bet's now.
                      Want to get into playing Quake again? Click here for the Multiplayer-Startup kit! laissez bon temps rouler!

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                      • #12
                        he just gets a new ip address everytime

                        Maybe we should ban based on the machine ID not JUST the ip address ?
                        www.quakeone.com/qrack | www.quakeone.com/cax| http://en.twitch.tv/sputnikutah

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                        • #13
                          rook is that even possible?
                          btw from your description of elimination mode, i'm pondering it and trying to think if it would go on indefinitely?? or isn't it like rewarding people for dying, and punishing players for killing people?

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                          • #14
                            Originally posted by spooker View Post
                            rook is that even possible?
                            btw from your description of elimination mode, i'm pondering it and trying to think if it would go on indefinitely?? or isn't it like rewarding people for dying, and punishing players for killing people?
                            i was wondering that too, my conclusion, rook == drunk upon posting

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                            • #15
                              nah , i have been playing this scenario for a couple weeks in CS:S
                              usually the majority overtakes the less. Though, one dynamic is that they all spawn in "their side" so you get alot of spawn campers.

                              But hey, im not saying this is stamped in virgin blood on the covenant of gameplay. WE can change anything or nix the whole idea..
                              Basically it means more fights and more gameplay, less waiting for the last camper to die, ie FASTER gameplay. We, just need to set it up and play!!.. Also, each player only has 1 gun, and as u kill your gun switches to a more skilled gun.
                              this hasnet been implemented in ca, as i just want to see how well the revival aspect works then maybe limit each player to two weapons for strategy
                              i was wondering that too, my conclusion, rook == drunk upon posting
                              Sometimes you have to get out from under the water to see the full moon.
                              Last edited by R00k; 08-20-2009, 10:05 PM.
                              www.quakeone.com/qrack | www.quakeone.com/cax| http://en.twitch.tv/sputnikutah

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