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Ctf4way

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  • Ctf4way

    So, in a nutshell I was thinking about this...

    4 FLAG CTF

    [Basic Premise]:
    Four teams compete against each other to capture the correct flags with a max of four players per team.

    RED, BLUE, YELLOW, and GREEN are the team colors.
    There are TWO types of FLAGS.

    RED | YELLOW
    --------+---------
    BLUE | GREEN


    [SUMMARY]:

    RED and BLUE can capture YELLOW or GREEN's flag
    YELLOW and GREEN can capture RED or BLUE's flag

    BUT
    RED cannot take/capture BLUE's flag (or capture at blues base) vise versa
    GREEN cannot take/capture YELLOW's flag (or capture at YELLOW base) vise versa...

    This MEANS RED can take GREEN flag with help from BLUE, but the RED FlagCarrier MUST take the FLAG to HIS REDbase, and ONLY RED TEAM GETS THE CAPTURE POINT!

    [GAMEPLAY]:
    Mostly red and blue are semi alliance <vs> yellow and green, but the alliance breaks down after the flag is brought back over to the left side.
    Questioning team-damage and/or alliance-wise or teamonly.

    comments?
    www.quakeone.com/qrack | www.quakeone.com/cax| http://en.twitch.tv/sputnikutah

  • #2
    Nuts. Seems workable. I'd love it
    uakene.com

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    • #3
      how bout start with 3 way??? that really sounds groovy

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      • #4
        ya that sounds like the beginning of a pr0n to me...
        www.quakeone.com/qrack | www.quakeone.com/cax| http://en.twitch.tv/sputnikutah

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