R00k as stated his willingness to make changes to the pub ctf mod running at quake.intertex.net. The idea is to make it as broadly appealing as possible. It should be interesting and simple for newbs, but also still fun for more experienced players. What would people like to see changed?
There were a few problems with unbalanced teams the last ctf thursday, what about a random team remix on new map?
People have complained about too much quad, especially on maps like e4m3. How should it be limited?
IMO pent is dumb and should just be off all the time.
Currently the server runs with the 4 original runes, but set to 50% power.
Weapon-stay is on atm to make it easier for newbs to get weapons and keep the game faster paced. Is this good? Alternately, weapon respawn could be reduced from 20 seconds to 8.
There were a few problems with unbalanced teams the last ctf thursday, what about a random team remix on new map?
People have complained about too much quad, especially on maps like e4m3. How should it be limited?
IMO pent is dumb and should just be off all the time.
Currently the server runs with the 4 original runes, but set to 50% power.
Weapon-stay is on atm to make it easier for newbs to get weapons and keep the game faster paced. Is this good? Alternately, weapon respawn could be reduced from 20 seconds to 8.
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