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how bout comic quake?

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  • how bout comic quake?

    so i was thinking of how i have seen many comix and pictures of quake and how it looked, spacificly dj quake and 3 hours later i made somthing

    yes i did the king of quake first, naturally,
    i may do he rest, and maybe b models, and ...etc

  • #2
    in games:


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    • #3

      look quite cool/funny ingame

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      • #4
        that shammie DOES look quite nice in game! nice metch

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        • #5
          awesome idea metchie!! keep it up

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          • #6
            Ah this is a skin. I'll will have to try it.
            Quakeone.com - Being exactly one-half good and one-half evil has advantages. When a portal opens to the antimatter universe, my opposite is just me with a goatee.

            So while you guys all have to fight your anti-matter counterparts, me and my evil twin will be drinking a beer laughing at you guys ...

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            • #7
              Warhahrahr! this is great! We need to retex all of Q1 to look like a kiddie drawing. Theres just something too deliciously bent with this

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              • #8


                i was thinking i could make the gun v wep models have the sxf onimanipia..or wut ever on them , but i think it might count as muzzle flash,...how do u make the model muzzle flash thats in the v wep models come up, because it also starting to bother me that on the thunderbolt the electrodes dont have any flow between them, just a flash, spark thing :S

                is the heat getting to everyone here? cos no one is really here and i thinks its got to do with the heat, and electrik storm :/ heheh bent

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                • #9
                  oh ya the grunt looks better ingame mehthinks

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                  • #10
                    This is really the most inventive thing I've seen in a few years as far as an original idea goes.
                    Quakeone.com - Being exactly one-half good and one-half evil has advantages. When a portal opens to the antimatter universe, my opposite is just me with a goatee.

                    So while you guys all have to fight your anti-matter counterparts, me and my evil twin will be drinking a beer laughing at you guys ...

                    Comment


                    • #11
                      This is fun stuff!
                      Metch, Qrack can utilize outlines using r_outline 1 and, afterwards, try r_celshading, for a real fun comic look. (thanks to Dr. Labman for his codeworks!)
                      Last edited by R00k; 07-24-2008, 12:46 PM.
                      www.quakeone.com/qrack | www.quakeone.com/cax| http://en.twitch.tv/sputnikutah

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                      • #12
                        hehe oh ya ... i never tried those 2 things togethor, bt wut about the muzzle flash thing?


                        ahh my computer si restarting !!?!!

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                        • #13
                          what muzzle flash thing?
                          www.quakeone.com/qrack | www.quakeone.com/cax| http://en.twitch.tv/sputnikutah

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                          • #14
                            the one where its not the one from the model but from a particle

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                            • #15
                              open the /qrack/pak0.pak file, look in /textures and you will see muzzleflash.png and muzzleflash8.png(for the LG)
                              www.quakeone.com/qrack | www.quakeone.com/cax| http://en.twitch.tv/sputnikutah

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