Hey guys, back at it again!
This time with another weapon replacement for the chaingun for zdoom.
Duke's pistols for DooM
lock and load, just add -file duke_pistols.zip to your zdoom command line and your ready to kick ass and chew bubble gum...
OR
grab a look-see first...
To explain; I was fed up with 'dual' duke glocks with the left one's ejection port on the wrong side, as it is in Duke plus so I decided to paint up a superior left hand version. Being a lover of DooM I slapped 'em into DooMguy's hands and altered the ejection port on the right one too, as the angle seemed off in the new hand position.
as Code is not my strong point and I figured you want to play them as opposed to just look at them, I decided to compile it as a simple replacement for the chaingun.
The duke pistol sound has been added but of course, this sound is used for the pistol and the zombieman attack too so it can seem a little odd, anyaway
enough blabber for now, enjoy and look for more spritey goodness from me soon...
This time with another weapon replacement for the chaingun for zdoom.
Duke's pistols for DooM
lock and load, just add -file duke_pistols.zip to your zdoom command line and your ready to kick ass and chew bubble gum...

OR
grab a look-see first...
To explain; I was fed up with 'dual' duke glocks with the left one's ejection port on the wrong side, as it is in Duke plus so I decided to paint up a superior left hand version. Being a lover of DooM I slapped 'em into DooMguy's hands and altered the ejection port on the right one too, as the angle seemed off in the new hand position.
as Code is not my strong point and I figured you want to play them as opposed to just look at them, I decided to compile it as a simple replacement for the chaingun.
The duke pistol sound has been added but of course, this sound is used for the pistol and the zombieman attack too so it can seem a little odd, anyaway
enough blabber for now, enjoy and look for more spritey goodness from me soon...
