I remember the feud between Unreal Tournament and Quake 3. I was wondering: Did the people from idsoftware look at UT and think to themselves, "Damn! In Quake 3, we should have included assault and domination."? Did the creators of UT think to themselves, "If only we could have added acceleration pads to UT... That would have really been nice."?
I think that UT and Q3 are both amazing games. But I find competition very interesting. While we're on the subject of competition, a few more questions come to mind... Did anyone quit idsoftware and decided to work for UT's company? Did anyone quit UT's company and decided to work for idsoftware? I would appreciate it if you could answer my questions.
I think that UT and Q3 are both amazing games. But I find competition very interesting. While we're on the subject of competition, a few more questions come to mind... Did anyone quit idsoftware and decided to work for UT's company? Did anyone quit UT's company and decided to work for idsoftware? I would appreciate it if you could answer my questions.
Comment