Game is currently free with signups on a German gaming site. Refer to the below post:
http://quakeone.com/forums/quake-tal...tml#post141949
I'd be surprised if this game hasn't come up before (apart from one recent post!), but are there more fans of the Enclave here? I'm also curious if there are others who are interested in developing custom content for it.

It was originally released on the Xbox in 2002 and was then brought over to the PC with an updated port in 2003. The gameplay centers around third person melee/ranged combat with a fantasy theme, and rewards the player for exploration in beautiful atmosphere packed levels. I've always been very impressed with the engine which supports effects such as physics simulations and detailed object animation, and the developers even released an Editor/GDK for it years back. (The engine actually bears similarities to Quake3, in fact, it began as a Quake3 deathmatch styled title)
It's still available for PC through a few digital distribution platforms, and I've since released additional documentation for the tools as well as example levels which include many geometry and effects samples recreated from the main game. This is available along with the rest of the files on the Enclave MOD DB downloads page.
There is also a forum to discuss the game, engine, and editing tools here:
www.ogier-editor.com
http://quakeone.com/forums/quake-tal...tml#post141949
I'd be surprised if this game hasn't come up before (apart from one recent post!), but are there more fans of the Enclave here? I'm also curious if there are others who are interested in developing custom content for it.

It was originally released on the Xbox in 2002 and was then brought over to the PC with an updated port in 2003. The gameplay centers around third person melee/ranged combat with a fantasy theme, and rewards the player for exploration in beautiful atmosphere packed levels. I've always been very impressed with the engine which supports effects such as physics simulations and detailed object animation, and the developers even released an Editor/GDK for it years back. (The engine actually bears similarities to Quake3, in fact, it began as a Quake3 deathmatch styled title)
It's still available for PC through a few digital distribution platforms, and I've since released additional documentation for the tools as well as example levels which include many geometry and effects samples recreated from the main game. This is available along with the rest of the files on the Enclave MOD DB downloads page.
There is also a forum to discuss the game, engine, and editing tools here:
www.ogier-editor.com
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