If anyone wants to play a multiplayer cooperative game of Blood game just PM me. No bloodbath dm please! Sadly, Blood/build engine uses p2p networking so a dedicated server is not practical. However, using this guide and ignoring the bits about the CPU I can get it going in a simulated ipx network through ip. I did use the built in tempate for "Blood 1.11.prof" on D-fend Reloaded (a DosBox frontend launcher). I am using Blood: One Whole Unit version 1.21 (not to be confused with the template). If you have any other version it won't work in multiplayer. Provided you meet all the criteria I can give you my ip address and we can connect.
As a sidenote here is a DoSBox CVS/custom build that addresses a bug with cd audio in build games.
As a sidenote here is a DoSBox CVS/custom build that addresses a bug with cd audio in build games.
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