Is the name of the team I'm creating. So, I had a "fight" with one of the members from the team and decided to not stay there, I exited out. I did a huge progress on the Gus Hardstone 2D game, and I can't finish it alone, I already included about 10 people in the new found team with a full design doc which explains everything, when we get to the beta phase I can continue working on myself though. I'm really serious and work really hard for my game and decided that this will not effect on the progress of my game! Anyone who want's, thinks that he has the required skills or anything should post "READY" and will get the whole design document with all instructions. All skills of making video games are welcomed.
-Why would you work on Gus Hardstone?
-That's what you are probally asking yourself's right now, right?
Becase Gus Hardstone 2D is a awesomely funny game which welcomes all kind of gamers (which play all kind of games though), it has a really funny single player with cut scenes which are placed as a comic, the single player is in 2D and has ass loads of easter eggs making ironical fun of preety much anything, it reminds on the old Duke Nukem 2 game just with notable changes: lights, traps, riddles, HD sprites and sounds... Gus Hardstone 2D's single player uses our own built engine (well big thanks to the guy which even wasn't a part of the team and decided to spend his time on working on a engine just being made for Gus's singleplayer. My dear, old friend
But if you don't think that is attractive enough, here comes the big, cool, awesome part...
The multiplayer called OMLP (Online Multy Live Play) which is in the Id Tech 4 Engine (Quake 4 Engine) a code binds the single player and multiplayer when you click on the multiplayer the game just switches the engine, it sounds strange but many developer teams use this when promoting some other games as demos. This multiplayer will include many devastating weapons, dual weilding, air dashing, flying with a jetpack, Rage attack (turning into gus's evil form), it's own story, ass loads of fun, beautifull worlds (mostly futuristic though), taunt skillz saying funny jokes, all kinds of jumping (rocket, grenade, ramp...), sprinting without getting tired... for a perfect multiplayer game which is attractive to all and requires skills, also NO RELOADING but it's still realistic, cuz the weapons are hardwerely modified to get all those ammo in there. also this is a fast pieced shoter though. After we make the beta we will give it to potentional publishers... also many classic and special multiplayer modes with newcomes (slayer, co poop(no it's not cooperatice)...) a XBLA port is higly possible with the possibilitie of 4 players split screen.
I posted the same thing on a other community so I didn't want to write the whole thing again
EDIT: pictures of my other works which are fully by me and without any content which is not by me come soon as i beleve you want some proof that im not just another guy with awesome ideas and 0 stuff to offer right?
-Why would you work on Gus Hardstone?
-That's what you are probally asking yourself's right now, right?
Becase Gus Hardstone 2D is a awesomely funny game which welcomes all kind of gamers (which play all kind of games though), it has a really funny single player with cut scenes which are placed as a comic, the single player is in 2D and has ass loads of easter eggs making ironical fun of preety much anything, it reminds on the old Duke Nukem 2 game just with notable changes: lights, traps, riddles, HD sprites and sounds... Gus Hardstone 2D's single player uses our own built engine (well big thanks to the guy which even wasn't a part of the team and decided to spend his time on working on a engine just being made for Gus's singleplayer. My dear, old friend

But if you don't think that is attractive enough, here comes the big, cool, awesome part...
The multiplayer called OMLP (Online Multy Live Play) which is in the Id Tech 4 Engine (Quake 4 Engine) a code binds the single player and multiplayer when you click on the multiplayer the game just switches the engine, it sounds strange but many developer teams use this when promoting some other games as demos. This multiplayer will include many devastating weapons, dual weilding, air dashing, flying with a jetpack, Rage attack (turning into gus's evil form), it's own story, ass loads of fun, beautifull worlds (mostly futuristic though), taunt skillz saying funny jokes, all kinds of jumping (rocket, grenade, ramp...), sprinting without getting tired... for a perfect multiplayer game which is attractive to all and requires skills, also NO RELOADING but it's still realistic, cuz the weapons are hardwerely modified to get all those ammo in there. also this is a fast pieced shoter though. After we make the beta we will give it to potentional publishers... also many classic and special multiplayer modes with newcomes (slayer, co poop(no it's not cooperatice)...) a XBLA port is higly possible with the possibilitie of 4 players split screen.
I posted the same thing on a other community so I didn't want to write the whole thing again

EDIT: pictures of my other works which are fully by me and without any content which is not by me come soon as i beleve you want some proof that im not just another guy with awesome ideas and 0 stuff to offer right?
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