Hey everyone.
I know I'm not a regular here, but I do lurk these boards every once in a while to see what's new and exciting etc.
I try to do a playthrough of Quake every year or so, to remind myself: "Oh yeah, this is what shooters should feel like." Browsing some of the new eyecandy for Darkplaces, my fave engine, I was really impressed. So, thank you to everyone who has the time and skill to do all these amazing models/textures/shaders, etc. You're keeping my childhood alive!
I've added a bunch of those mods to my collection of DP mods. I've always been blown away with how insanely good the Quake engine can be made to look compared to its vanilla form. My mod collection aims to do just that, to my personal tastes.
I was debating posting what I've gathered, in case anyone else likes what they see, and are as lazy as I am and prefer a nice simple .rar file with instructions. In addition, I had a simple question, so I'm not sure if this should be in general, or Quake help. Apologies if the mods felt it needed to be elsewhere.
Anyway, here's the thing I did:









Would anyone be interested in me throwing this up on a dropbox or something? Am I even allowed to do so because its not my own work?
And my question is: is there any way to improve the FPS with those particle flame torches? It doesn't make it unplayable, but it does make feel less awesome. I've been fiddling with it for a few days to no avail. I've got a decent rig, though by no means top of the line, so I'm unsure if it's that or not. i5 760 and a GTX680.
I'd like to keep them if I could! And yes, I'm fairly certain they're the problem. The only other thing I can think of it being is the fancy teleport effect I have.
Anyway too
I know I'm not a regular here, but I do lurk these boards every once in a while to see what's new and exciting etc.
I try to do a playthrough of Quake every year or so, to remind myself: "Oh yeah, this is what shooters should feel like." Browsing some of the new eyecandy for Darkplaces, my fave engine, I was really impressed. So, thank you to everyone who has the time and skill to do all these amazing models/textures/shaders, etc. You're keeping my childhood alive!
I've added a bunch of those mods to my collection of DP mods. I've always been blown away with how insanely good the Quake engine can be made to look compared to its vanilla form. My mod collection aims to do just that, to my personal tastes.
I was debating posting what I've gathered, in case anyone else likes what they see, and are as lazy as I am and prefer a nice simple .rar file with instructions. In addition, I had a simple question, so I'm not sure if this should be in general, or Quake help. Apologies if the mods felt it needed to be elsewhere.
Anyway, here's the thing I did:









Would anyone be interested in me throwing this up on a dropbox or something? Am I even allowed to do so because its not my own work?
And my question is: is there any way to improve the FPS with those particle flame torches? It doesn't make it unplayable, but it does make feel less awesome. I've been fiddling with it for a few days to no avail. I've got a decent rig, though by no means top of the line, so I'm unsure if it's that or not. i5 760 and a GTX680.
I'd like to keep them if I could! And yes, I'm fairly certain they're the problem. The only other thing I can think of it being is the fancy teleport effect I have.
Anyway too
Comment