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Holy Wars - a fun mod

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  • Holy Wars - a fun mod

    Anybody know and like Holy Wars? It's a tag-style DM mod. I tried it for some time with a number of Frikbots, and honestly it's one of the most hilarious things in Quake that I've seen so far.

    When you start, you get the message:

    "Find the Halo!"

    The Halo is a blue glowing particle ball that makes its wearer become the Saint (TM).

    As soon as someone picks it up, you get a message

    "Habemus Papam! Pimp Bot is the new saint!!!"

    and everyone on the level charges in to kill him and snatch the Halo. The saint however has a number of special powers; for example he takes less damage. The saint is marked by the halo hovering above him and the VERY bright aura.

    All others are Sinners; they must kill the saint and take his place. When one sinner kills another, he scores negative frags; only while the Halo is "free" (i.e. no one is wearing it) all sinners may happily frag each other.

    Should you frag too many sinners, you eventually become a Heretic. That is a Bad Thing because you become free for all sinners to hunt down and kill.

    Should you get killed by the saint, on respawn you are told to "Kill Pimp Bot!" which immediately gives your existence a purpose :-D

    Should a saint get killed, he becomes a martyr and respawns as a sinner. All players get the aforementioned "Habemus Papam!" message as soon as the Halo has a new owner.

    It's very hectic and very hilarious.

    The mod is available for NQ and QW; you can download it here.

    It's on FilePlanet; if you have trouble with Fileplanet, use BugMeNot.

    There is a Frikbot version that plays Holy Wars here.

    Installation is simple: copy the progs.dat from the frikbot package into the HolyWars directory and start Quake with -game holywars -listen 16 +map dm6.

    or whatever you called your HW directory.

    Note: The bots will wait until YOU pick up the Halo; should you lose it, the madness will start.


    edit: Frogbot Holywars

    There is a FBHW here. However, it regularly crashes my Joequake which makes it unusable. Should you get it working, you can enjoy even more brutal fights.

    If you use Frikbots and find them not challenging enough, enter "skill 2" in the console and restart the map. Skill 2 frikbots are _pretty hard_.

    edit 2: It would perhaps be beneficial if quakeone.com could mirror the HW files. Fileplanet is a bit annoying.
    Last edited by golden_boy; 07-26-2006, 08:05 AM.
    Scout's Journey
    Rune of Earth Magic

  • #2
    There is a frogbot version too, frogs are much more intelligent, but with less map support .

    http://asp.planetquake.com/dl/dl.asp...frogbot14i.zip

    I couldn't find any other non-fileplanet links, sorry!

    Comment


    • #3
      Yeah, the frikbot version can play all standard quake maps. As I said, the frogbot version breaks my quake.

      edit: In the Q1 version, there are no heretics, apparently. It's fun enough, though.

      Monster, the frikbots are much meaner when you set a higher skill value. Try it: skill 2

      ---------------------------

      From the holywars readme:

      #1. THE GAME
      --------

      1.1. What is Holy Wars
      -----------------

      Holy Wars is a deathmatch/teamplay mod for a minimum of 3 players. It's very simple
      to install, learn and use, although it provides a completely different kind of
      deathmatch. Holy Wars can be a refreshing diversion after some hours of CTF, or
      TF, or <insert your favourite heavyweigth mod here>.

      This mod is strongly oriented towards mayhem and carnage, rather than subtle
      strategy and tactical reasoning. Who needs strategy, btw? GORE! WE WANT MORE GORE!

      Holy Wars includes some custom sounds'n'stuff, but these are not central to the
      game and can be left out if desired. That is, it can act indifferently as a server
      or client-side mod.

      Any comments will be very welcome.


      1.2. The rules
      ---------

      A Holy Wars level contains a luminous, blue-sparkling entity called the Halo.
      If a player gets the Halo, he'll become a Saint and receive some armour and health.
      The Halo will follow the Saint around. The sparks of the Halo will become golden
      to indicate that the Halo cannot be picked up anymore, until the current owner
      dies.

      Normally, players can frag each other happily, but won't score frags for doing
      so. The Saint is the only player in the game who scores frags by killing other
      "normal" players. The players should avoid killing each other and concentrate on
      the Saint, their common enemy.

      If a player kills the Saint, the Halo will fall on the ground for everybody to take.
      After 30 seconds, an abandoned Halo will teleport to its starting position.

      The idea is that everybody must try to kill the Saint and steal the Halo. In
      deathmatch, the game is always a furious "The Saint vs. The Rest of the World".
      In teamplay games, the Saint's team is should defend him from the other team.
      If a fallen Halo is unreachable because it fell into lava or in some other
      unhealthy place, you'd better hurry to the base to be there when it reappers.

      That's all. The result will hopefully be total carnage.


      1.3. Score system
      ------------

      If you're a normal player:

      0 points for killing another player;
      3 points for killing the Saint;
      2 points for getting the Halo and becoming the Saint.

      If you're the Saint:

      1 point per frag. Watch your score grow!

      When a player is sanctified, he/she will receive an amount of armour and
      health proportional to the number of enemies into the game (minus the number
      of friends if teamplay is on).

      At the end of a game, statistics for every player will be printed on the console.
      You can scroll the text using the PageUp and PageDown keys. These statistics have
      proven able to break long-lasting friendships.
      Scout's Journey
      Rune of Earth Magic

      Comment


      • #4
        Monster, the frikbots are much meaner when you set a higher skill value. Try it: skill 2
        Of course, if yiou'd actually bothered to red the FrikBot readme, you'd know that skill 1 bots sometimes play better than skill 2 bots.

        If you want a real challege, try skill 3. Skill 3 bots have 360 fov.
        16:03:04 <gb> when I put in a sng, I think I might need nails
        16:03:30 <gb> the fact that only playtesting tells me that probably means that my mind is a sieve

        Comment


        • #5
          Originally posted by Lardarse
          Of course, if yiou'd actually bothered to red the FrikBot readme, you'd know that skill 1 bots sometimes play better than skill 2 bots.

          If you want a real challege, try skill 3. Skill 3 bots have 360 fov.
          I'm pretty sure that I read it. I might have missed that point. What I said was based on my playing experience, though.

          no need to be rude.
          Scout's Journey
          Rune of Earth Magic

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