in all honesty, shaft shouldnt have any delay, its a consistant weapon. it's not like sng,where it fire's individual nails,or a sg with individual bullets,or RL with individual rockets,and so on and so on. the LG model when +attack is held down,doesnt reload,it simply continue's to fire consistantly,so I cant figure out why it would ever have been delayed between doing damage,atleast if I read that right,thats just my opinion.
it would be nice if Rage had a standard maxplayers for each map, Dm3 in crowded gameplay (10 or more) should be what rook and stung have said, 3 in 2 in que. Maps like Edge or qwdm5q3 should be all out or 5 in 3 in que. I personally dont have a problem with 8v8 8 in - no que, but I think its ridiculous to force 8v8,its been this way for a very long time,but the reason its been that way is because the admin's chose to have it that way.
end rant
it would be nice if Rage had a standard maxplayers for each map, Dm3 in crowded gameplay (10 or more) should be what rook and stung have said, 3 in 2 in que. Maps like Edge or qwdm5q3 should be all out or 5 in 3 in que. I personally dont have a problem with 8v8 8 in - no que, but I think its ridiculous to force 8v8,its been this way for a very long time,but the reason its been that way is because the admin's chose to have it that way.
end rant
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