Is the lightning gun evil and unfair weapon?
I like the lightning gun, I like to use it and I personally don't think there is anything more fun to do than play airshot on ENDIF and try to shaft someone and keep them up in the air (something some, like Mindzfield, can do almost 100% of the time ... but not me).
But the lightning gun is the most sensitive weapon in Quake. You need ...
1. High FPS (Frames per second). Absolutely critical.
2. Ping
3. A very well adjusted SENSITIVITY and maybe FOV and other things.
4. The LG possibly discriminates against OpenGL, in the sense that the software renderer clients (WinQuake-like) do it better because WinQuake is smoother.
Why the lightning gun isn't "fair":
1. Use of the weapon depends on things other than skill. In particular, shafting well depends on your config, settings and hardware more than it does anything else.
2. Knowledge to use the weapon effectively is somewhat "secret" and not common knowledge in general. Consider that vsync can't be unlocked in ProQuake to get more than 60-72 FPS without going to the control panel and it is much easier to shaft well with 200 FPS than 60.
3. The main difference between an average player and a great player is mostly how well they use the lightning gun. (Somewhat of an oversimplication).
I like the lightning gun, I like to use it and I personally don't think there is anything more fun to do than play airshot on ENDIF and try to shaft someone and keep them up in the air (something some, like Mindzfield, can do almost 100% of the time ... but not me).
But the lightning gun is the most sensitive weapon in Quake. You need ...
1. High FPS (Frames per second). Absolutely critical.
2. Ping
3. A very well adjusted SENSITIVITY and maybe FOV and other things.
4. The LG possibly discriminates against OpenGL, in the sense that the software renderer clients (WinQuake-like) do it better because WinQuake is smoother.
Why the lightning gun isn't "fair":
1. Use of the weapon depends on things other than skill. In particular, shafting well depends on your config, settings and hardware more than it does anything else.
2. Knowledge to use the weapon effectively is somewhat "secret" and not common knowledge in general. Consider that vsync can't be unlocked in ProQuake to get more than 60-72 FPS without going to the control panel and it is much easier to shaft well with 200 FPS than 60.
3. The main difference between an average player and a great player is mostly how well they use the lightning gun. (Somewhat of an oversimplication).
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