Originally posted by scar3crow
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Doesn't this project require 37 new Quake maps too? Engine coding? Countless new models? Remember, this has to be a TOTAL conversion -- Id Software said so for him to be allowed to use the name "Quake 10 Year".
The amount of things that must be completed for this project to go anywhere is higher than any other project and has -- to my knowledge -- a single contributing member.
Creating 37 new maps, 30-50 new models, QuakeC and engine coding in addition to the textures --- this is too much to expect from 10 contributors.
I'm sure he has plenty of talent to do some of the portions that relate to modelling, textures and even possibly mapping.
But on the whole, the scope of the project is very large to be someone's, to my knowledge, first Quake project.
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