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SuperCoop: New Release!!!

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  • SuperCoop: New Release!!!

    After a couple of set backs and bughunts here is SuperCoop 2.9 Some of the key features are still in rather embryonic form at this stage, but there's also a load of fun new stuff added. Try it here first!
    >>>DOWNLOAD<<< (1.29 MB)
    ======================
    Changes from beta 2.5 to 2.9:
    ======================
    >New Mode =
    ^Last Man Standing: deathmatch 4 & 5 and coop 3. This is very crudely implemented at this stage with no means of starting new rounds in the code (use reset in the console when everyone is dead) as yet, and no spectator mode for dead players. Use the fraglimit variable to set the number of times a player can respawn, 0 seems like a good deafault. Deathmatch 4 is without monsters, deathmatch 5 is with. Monsters do not respawn (in deathmatch or coop) unless you are playing in nightmare mode. Ammo and items do not respawn either. Weapons stay in deathmatch, and in coop if teamplay is set to 1 or 2.

    >Experimental features =
    ^Lightning gun no longer causes damage to armour (armour still protects from lightning gun, it just isn't degraded in doing so.)
    ^When players and monsters are killed they drop their armour.

    >Improved Monsters =
    ^Scrags will warp away from shotgun blasts now, but they do take full damage from each blast.
    ^Chthon much improved. (Coop behaiviour mainly.)
    ^Dogs improved (the fuses aren't quite so touchy now).
    ^Fiends have a nasty new trick (Check this out in Qrack with QMB particles).
    ^Rotfish are faster and deadlier now.
    ^To ballance the reduced ammo load some of the monsters will have a bit of loot on them, so far this is just zombies, knights and ogres but more may be added based on playtesting

    >Misc etc =
    ^Bug fixes on teamplay controlled weapon stay, lava/slime ignoring armour and respawning monsters (ammo and armour loadouts).
    ^New view model for shotgun.
    ^The Lightning gun has it's ammo doubled, but it's ammo usage is also doubled (this is to pave the way for the introduction of the blaster as a new player usable weapon.) All this means just now is that you don't have as much ammo as you think you do!
    Qoetia B4 == 1.93Mb

    Expo Booth '08
    !AXATAXA! == 355.24 Kb Want to take on Quake with only your axe?
    Hunting shamblers since 1996.

  • #2
    I'll host a game sometime this week to test it out

    Comment


    • #3
      Cool, if you let me know when I'll try and make it (I am on the other side of the atlantic and working 12 hour shifts, but if the times good I'll be there)
      Qoetia B4 == 1.93Mb

      Expo Booth '08
      !AXATAXA! == 355.24 Kb Want to take on Quake with only your axe?
      Hunting shamblers since 1996.

      Comment


      • #4
        Inside3d Pimped. yo.
        Inside3d - Because you can't be Outside 3D!

        Comment


        • #5
          Originally posted by scar3crow View Post
          Inside3d Pimped. yo.
          Awesome. Thanks for the advertizing!
          Qoetia B4 == 1.93Mb

          Expo Booth '08
          !AXATAXA! == 355.24 Kb Want to take on Quake with only your axe?
          Hunting shamblers since 1996.

          Comment


          • #6
            For anyone who hasn't tried this before my suggestion for offline play would be playing with coop 1 and teamplay 1 (worth doing even on your own as it alows you to advance the key).
            The Emphasis on cooperative gameplay should not be taken to mean that Deathmatch and Single Player have been neglected either.
            Qoetia B4 == 1.93Mb

            Expo Booth '08
            !AXATAXA! == 355.24 Kb Want to take on Quake with only your axe?
            Hunting shamblers since 1996.

            Comment


            • #7
              i loooooove coop. lemme know about the game snipes and i will try to crash the party with some hos and foties

              Comment


              • #8
                well it's not going to be today but since I have such a following (rocketguy literally IM'd me 2 minutes after I posted), I'll let you guys know 1 day in advance before I host

                Senban, I'm in Pacific time so what's a suitable time for you?

                Comment


                • #9
                  On wed 23 I'm working from 7:30 - 8:00 which means I'm finished at noon your time, and I have thu & fri off so if you can get something together between 12 and five (on any day) that's good for me (5pm your time is 1am for me). In all honestey though I'd rather a good game was played than you miss out for me, because in any case my ping will be close to 200 at that range.
                  Qoetia B4 == 1.93Mb

                  Expo Booth '08
                  !AXATAXA! == 355.24 Kb Want to take on Quake with only your axe?
                  Hunting shamblers since 1996.

                  Comment


                  • #10
                    Question:

                    A quick question for anyone who cares:
                    I've just put in a scoring system on the current development version of SuperCoop. Just now killing monsters justs adds to your frags (by a fraction 0.1 for a dog, 0.5 for a fiend, 1 for a shambler). What I was thinking about was doing it so that this score (but not frags from killing players) is reset when you die, but monsters get frags for killing players which you pick up (as frags which you get to keep) if you kill that monster.
                    Which scoring system do you guys think is better?
                    Qoetia B4 == 1.93Mb

                    Expo Booth '08
                    !AXATAXA! == 355.24 Kb Want to take on Quake with only your axe?
                    Hunting shamblers since 1996.

                    Comment


                    • #11
                      It might be interesting to replace the typical modded coop scoring system with damage dealt which is used in CA. For every 300 damage dealt by you on the monsters, you get 1 frag.

                      Comment


                      • #12
                        To be honest I like the brutality of the logic that you get points for killing. SuperCoop is not setting out to be like CA. CA is about competition SC is just ment to put a silly grin on your blood splattered face.
                        Qoetia B4 == 1.93Mb

                        Expo Booth '08
                        !AXATAXA! == 355.24 Kb Want to take on Quake with only your axe?
                        Hunting shamblers since 1996.

                        Comment


                        • #13
                          It was just a thought :]

                          Comment


                          • #14
                            It's certainly worth considering, it has advantages in terms of kill stealing so if that becomes a problem it would be a good soloution, but otherwise I'll stick to one of the two versions I have planned.
                            Qoetia B4 == 1.93Mb

                            Expo Booth '08
                            !AXATAXA! == 355.24 Kb Want to take on Quake with only your axe?
                            Hunting shamblers since 1996.

                            Comment


                            • #15
                              I delayed this for far too long. I'll host all day on Monday. PM or IM me for my server address if you don't already know it and discuss here on what time everyone should gather up

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