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  • Engine idea: team comments

    I have a idea for a quakeworld engine.

    Has seems some engines support to show text on the map (players names on demos, etc), maybe can be nice to able a engine to "capture" a teammate mensaje with a location and a text, and show that text on that location.

    So you can make comments, visible, in the map.

    Example command:

    /team_mark build a tesla here

    Result:
    all the players on the same team will see "build a tesla here" floating on the original location of this player

    Another example:

    /team_mark_point warning, sniper hidding here!

    Result:
    a marker with the text "warning, sniper hidding here" will be show on the map, in the area where the original player whas pointing at.

    This feature can be programed as invisible for the server. Don't need server support. And can be make invisible for no-supporting clientes.
    Clientes withouth support will see that gibberish message in console as a team mensaje:

    $L[32.12313 -32.12312 23.11113] warning, sniper hidding here!

    Is that idea cool?

    Example concept image:
    Last edited by Tei; 06-21-2007, 04:12 AM.

  • #2
    Unfortunately this isn't a Quakeworld site....

    Comment


    • #3
      It is a cool idea, Tei.

      /Sole is correct, Quakeworld.nu is more a place where serious Quakeworld discussion goes on.
      Quakeone.com - Being exactly one-half good and one-half evil has advantages. When a portal opens to the antimatter universe, my opposite is just me with a goatee.

      So while you guys all have to fight your anti-matter counterparts, me and my evil twin will be drinking a beer laughing at you guys ...

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      • #4
        Originally posted by Tei View Post
        /team_mark_point warning, sniper hidding here!
        lies!

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        • #5
          How easily a sniper is defeated!

          Comment


          • #6
            wth is a tesla?someone enlighten me please :/
            Want to get into playing Quake again? Click here for the Multiplayer-Startup kit! laissez bon temps rouler!

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            • #7
              http://en.wikipedia.org/wiki/Tesla_coil
              Think of that, used as a defensive weapon (it can be fierce, and takes out the first of a wave effortlessly, send the weak guy in first against it).

              Named after Nikola Tesla, creator of everything cool. Seriously.

              Tei - I will give you my response to your engine idea tomorrow while I'm at work.
              Inside3d - Because you can't be Outside 3D!

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              • #8
                Sorry about the "faux pas" posting it as a quakeworld idea. I was unaware this site is netquake oriented. I am mostly a netquake enginecoder, and play mostly netquake mods.
                This idea can be easily implemented on a netquake engine, anyway, and maybe can be usefull for a coop mod, or something.

                Comment


                • #9
                  Tei, don't worry. the QW guys would rape you for blasphemy anyways.

                  I love the idea. It is totally in the same range as a lot of "How Coop should work" ideas I have. I should write them down and share them with you.
                  Quake 1 Singleplayer Maps and Mods

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                  • #10
                    Hehehehe... I am totally like need to write a coop mod for netquake with a few engine features. Maybe a split screen, or PIP window.

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