i want to know some things:
why it is that when i play mp on vanilla quake with id maps using dp the lag is seldom and all assets accounted for, yet when combined with a mod or expansion there are missing assets. i change to another engine for greater compatability with quake c and the lag becomes horrendous (my theory is that netquake instead of qw was used because of quake c)
i have some source ports other than darkplaces (which i prefer) and so i would like to know if there is another more preferred port for coop, something more suitable to running quake c
a list of any good coop servers
why it is that when i play mp on vanilla quake with id maps using dp the lag is seldom and all assets accounted for, yet when combined with a mod or expansion there are missing assets. i change to another engine for greater compatability with quake c and the lag becomes horrendous (my theory is that netquake instead of qw was used because of quake c)
i have some source ports other than darkplaces (which i prefer) and so i would like to know if there is another more preferred port for coop, something more suitable to running quake c
a list of any good coop servers
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