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  • Looking for weapon models

    I want some weapon models... where can I get some? I currently have monsters, models, and textures... so I just want weapon models to make everything complete.
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  • #2
    anyone?
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    • #3
      gfx.qwdrama.com
      Quake 1 Singleplayer Maps and Mods

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      • #4
        Maybe they have something at PlanetQuake...

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        • #5
          planetquake, nothing. qwdrama doesn't have LG
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          • #6
            @ foqer: what software do you use to create models, monsters, and textures?

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            • #7
              the_f0ger: http://quakeworld.nu/forum/viewforum.php?id=13
              These are very nice http://quakeworld.nu/forum/viewtopic.php?id=312
              Quake 1 Singleplayer Maps and Mods

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              • #8
                Originally posted by Mayhem View Post
                @ foqer: what software do you use to create models, monsters, and textures?
                I don't create anything. I use Baker's modified Quake Retexturing Project textures (he ran them through some program to resize them and make them 8 bit or some shit) from our download section, I download the Quake Remodeling Project from the quake revitilization page, and Gunter's FVF monster skins from our download section.

                While I don't create, I DO edit. I use IrFanView to make the textures half thier origional resolution, and I save them as .png files with compression 9 (9 being the most compressed). I will post some pics later.
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                • #9
                  Ok, I went and changed my settings a bit in my nvidia control panel. These pictures were being rendered in Joequake at max quality with 16xQAA/16AF will all optomizations off and High Quality set in the Nvidia control pannel. Taken from 1024x768, resized to 800x600 and saved as .png with compression 9 (the highest level of compression, if I saved it as compression 0 each pic would average around 2MB). Using Baker's modified Quake Retexturing Project textures, Quake Remodeling models and Gunter's FVF monster skins. The models and monster skins have been halved in resolution via IrFanView and saved as .png fikes with Compression 9 so they load faster and are easier to process then normal ones.













                  If you want the monster skins, textures and models for yourself here they are available for download:
                  http://files.filefront.com/textureszip/;8579246;/f

                  To use, you must have either Joequake or Qrack (Darkplaces MIGHT work but I think it handels things differently). To my knowledge Joequake or Qrack WILL work. Simply unzip the folder into your quake/joequake or quake/qrack folder, and the next time you play Quake with Joequake or Qrack you will have nice looking stuff.

                  Edit, yes I did take some pics in E1M1, then I warped to E6M6 because I knew it had cool monsters
                  Last edited by foq; 09-17-2007, 02:30 PM.
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                  • #10
                    It won't matter how nice you make quake look because that ugly 8-bit cross hair will always uglify it. Get a new cross hair!

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                    • #11
                      If I wanted a crosshair I would have got one by now.
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                      • #12
                        It won't matter how nice you make quake look because that ugly 8-bit cross hair will always uglify it. Get a new cross hair!
                        Let's not start about horridly misaligned textures. Get some new levels.

                        *ducks*

                        I use Orion's debugged models, very slightly pushed to the right hand side using QME. I substituted his shotgun-with-hand for the normal shotgun.

                        :-)
                        Scout's Journey
                        Rune of Earth Magic

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