I'm looking to build a portable Quake environment that I can shlep around on a USB key and play wherever an "unlocked" computer can be found. What engines/clients should I include (I'd want at least one good software rendering client for machines which lack decent OGL support and one GL client for the rest) What mods do I include to show off just how awesome Quake can be to those who can't see beyond the fairly simple graphics? Do I really need to waste space on DOSbox if I want to play QuakeRally or is there some engine that it will work with...
Answers to these (and other) questions are welcome
Answers to these (and other) questions are welcome
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