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The Flaws of Quake: From A to Z

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  • The Flaws of Quake: From A to Z

    Someone who has been all setup for years or is used to the above problems doesn't think about all the landmines:

    Installing Quake

    1. If old CD, it won't install on XP. If it does install, quake.exe won't run. If you don't know better, you'll think you'll need DOSBox.

    2. Assuming you get it installed, you try to use GLQuake and due to opengl32.dll, it gives you a b.s. error message. You'll think you can't use GLQuake and have to use WinQuake.

    3. Let's say you know to delete OpenGL32.dll; GLQuake may or may not run if you have an older Intel display adapter. Due to the widespread sales of those machines, many still exist (think of the dozen or 2 times someone had to use D3D ProQuake in the last year).

    Starting GLQuake

    4. If you just double-click the GLQuake icon (or WinQuake), it won't run. You'll get a gfx wad error.

    5. If you create a Windows shortcut and don't set the "Start In" directory, it won't run. You'll get a gfx wad error.

    6. You have to use -width and -height with GLQuake.

    7. If you use something other than 640 x 480, the conwidth and conheight make the text look terrible.

    8. If you use an FOV other than 90, it might trash the screen with certain video cards.

    9. There is no way to adjust the brightness. Except by using -gamma in the command line if you know to do that.

    After It Is Running

    10. Once you start GLQuake, if you don't know better, you don't know you can use the mouse to look.

    11. If you do know better, you'll type +mlook. You'll be typing it every time you start Quake because it doesn't save to your config.

    12. If you know what to do, you'll either edit autoexec.cfg or make your config read only.

    13. Oh yeah ... half the other cvars in Quake don't save either. Like FOV or cl_bob 0. Unless you are experienced, you might not even know of those things.

    14. Certain common actions, like quickly throwing a grenade and switching back to whatever weapon require a script. Chances are, player X or player Y or player Z, doesn't know this is possible.

    15. If they do know how to do it, they'll be doing it in step 14.

    16. With certain video cards, ALT-TAB in and out of Quake trashes the screen. Quake must be restarted to fix it.

    Playing NQ Online

    17. If don't know of this site, chances are you might only know of a single server. More than likely, you know of no servers.

    18. You look for the server browser. There isn't one.

    19. If you have a router or a DSL modem with built-in router capability (most DSL modems today), if you connect it will sit there with a blinking cursor and say "Connection Accepted". Unless you are using ProQuake or something else.

    20. Even if you are using ProQuake 3.50, if you are using DSL and have it setup to manually connect or have it setup in less than an ideal way, you will get "Can't connect; server not found".

    21. If you are using GLQuake (non-ProQuake), if you do connect and don't have the map, it'll say "model not found" and your client will be disconnected from the server.

    22. If you are a #21, you aren't connected to the server long enough get any text from the server, like where to download maps.

    ===================================
    Intermission

    Except for 2 of the above items, all of the above hassles and pain in ass items apply to ProQuake 3.50.
    =====================================



    23. If you are using a client like Qrack or JoeQuake because it looks a lot nicer, be prepared to never to be able to play at a server using cheat-free. It'll let a ProQuake 3.50 client with a hacked opengl32.dll wallhack play ... someone who is cheating, but not you ... someone who is not cheating.

    General Stuff

    24. Let's say you do get connected, now depending on who is playing, you might get called names for "sucking" because you are new.

    25. Or .. you might connect elsewhere (Shmack) and leave believing many players are cheating because 2 or 3 players constantly accuse better players of cheating.

    26. On an exceptionally rare occasion, you might actually be playing against someone who is cheating because currently there is no fool-proof way of stopping all botting.

    Offline Stuff

    27. If you want to start an offline game against bots, prepare for a lot of work.

    28. If you want to start a LAN CTF game, prepare for a lot of work.

    29. Prepare for most of the things that, say, Quake 3 does easily (different game modes) to be very difficult.

    The above list is a major pain.




    This glosses over some other less troublesome issues that aren't frequent enough to be a real problem.
    Last edited by Baker; 05-05-2008, 03:37 AM.
    Quakeone.com - Being exactly one-half good and one-half evil has advantages. When a portal opens to the antimatter universe, my opposite is just me with a goatee.

    So while you guys all have to fight your anti-matter counterparts, me and my evil twin will be drinking a beer laughing at you guys ...

  • #2
    Very well put Baker. A couple issues that stood out in my head that you pointed out, were (1.) The opengl32.dll error. This error used to be a major problem. Er, I'll get back to this later my girlfriend is rushing me.
    uakene.com

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    • #3
      Add to list:

      30. The Quake filesystem is case sensitive for files stored in PAKs.
      IT LIVES! http://directq.blogspot.com/

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      • #4
        Hmm, a freeware project like nQuake with new media etc, custom mods included, and an easy installer might fix most of problems listed above.
        www.quakeone.com/qrack | www.quakeone.com/cax| http://en.twitch.tv/sputnikutah

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        • #5
          Another problem is with 3wave. The EZ installer on the site (quakeone.com) is compatible with CheatFree, but any other way really isn't.
          uakene.com

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          • #6
            What about a Quake level with a tutorial level kind of like how Half Life did?

            Where you run around a basic level that exercises all the common thinks "Quake"... Jump, Mlook, simple binds etc? and make them onscreen messages for newcomers to clearly see kind of like a MOTD?

            P.S I didn't completely read your post Baker, I'm in the middle of getting ready to leave, sorry if you've already thought of/mentioned this!
            QuakeOne.com
            Quake One Resurrection

            QuakeOne.com/qrack
            Great Quake engine

            Qrack 1.60.1 Ubuntu Guide
            Get Qrack 1.60.1 running in Ubuntu!

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            • #7
              Originally posted by R00k View Post
              Hmm, a freeware project like nQuake with new media etc, custom mods included, and an easy installer might fix most of problems listed above.
              rook, wasn't it clear to you long ago that we need a freeware, easy to use reworking of quake? that this is the only way to expand the community or at least replace the old timers who leave? i am pointing this out to you because you are the most viable candidate to create such a package. 3 reasons: 1) you're extremely talented 2) you're active in programming quake schtuff 3) you care about the community. qrack is incredible, but a solid, freeware reworking of the original would blow away qrack in terms of impact on the community. just some food for thought......

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              • #8
                If Valve is selling Quake onto Steam, it will be near impossible for it to become legally free.

                People will have to bite the bullet and pay the 10 dollars for it, which is not much. An intelligent observation about this is that you need a credit card to purchase Quake from Steam, therefore, we have higher chances of having more mature players that have jobs, ethics etc.., as opposed to a bunch of immature, troublesome, annoying and disrespectful kids. I am not saying all kids are that way, the odds are greater.

                Thankfully, this way Quake will become more popular, accessible and easier to set up - no confusion with DosBox and all that foolishness - and all they have to do is check here to get a better client.

                This is actually good. As interest into Quake 1 and therefore this site, which is the main authority onto Quake 1 will rise into popularity. It will be great if under the Quake purchase screen from Steam, there can be listed the QuakeOne homepage as a community for these people to get further help.

                I am certain Valve will go for that, as more people being helped translates to more sales which is more profit for Valve who hosts Quake and its creators at id.
                Last edited by Paradise; 05-06-2008, 07:01 AM.

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                • #9
                  Following on from Phenom's last comment, in the immediate term perhaps some reworking of the help function might be helpful. If the new user can use either a menu or a console command (e.g. help jump, help connect, help mod, help server, help strafe, help vsync, etc) to get information on what the settings do, how to change them, what some of the typical errors mean along with suggested solutions, it may help them along the quake path a little and make Quake seem less of a black art.
                  Mr.Burns
                  "Helping to keep this community friendly, helpful, and clean of spammers since 2006"
                  WWW: Quake Terminus , QuakeVoid You Tube: QuakeVoid
                  Servers: Quake.shmack.net, damage.servequake.com

                  News: JCR's excellent ctsj_jcr map is being ported to OOT

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                  • #10
                    If the forum supports it, I think the idea of a "Quake Reinstall" .zip link being available in the downloads section for members of the forum over 2 months old (and not available and not displayed to new members).

                    This would be useless for a warez monkey looking for an illegal download but convenient for the bulk of us who have already bought the game once or twice and just need to reinstall for whatever reason.

                    /Thinking out loud
                    Quakeone.com - Being exactly one-half good and one-half evil has advantages. When a portal opens to the antimatter universe, my opposite is just me with a goatee.

                    So while you guys all have to fight your anti-matter counterparts, me and my evil twin will be drinking a beer laughing at you guys ...

                    Comment


                    • #11
                      4. Let's say you do get connected, now depending on who is playing, you might get called names for "sucking" because you are new.
                      Think about all the shit it takes to get online in the first place. You got to be determined to play online when you start with just a quake CD. I actually thought I had to use a DOSbox, I tried it and it worked.. until I came here and realized how much things have changed since quake.exe and a windows 95 front end.

                      So you finally go online, and the only people that still play are really good players.. What did you expect? It'll probably be hard to round up any new people to play this game, it will have to be people who used to play and just haven't played in years.. I mean if you didn't know about the RJ, you may as well free up a server slot, because you're going to get run over.

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                      • #12
                        Originally posted by Paradise View Post
                        It will be great if under the Quake purchase screen from Steam, there can be listed the QuakeOne homepage as a community for these people to get further help.
                        This is a great idea, and would certainly add a lot of longevity to the game, as well as making a lot of the stuff folks are doing more accessible.

                        Originally posted by Baker View Post
                        If the forum supports it, I think the idea of a "Quake Reinstall" .zip link being available in the downloads section for members of the forum over 2 months old (and not available and not displayed to new members).
                        I was thinking along similar lines, but more in the way of reverse-engineering the install program to work as a proper Windows/Linux/whatever application. Wouldn't it be cool if ID allowed shareware Quake to be hosted here, together with an install program that worked, and a modern engine? Or even allowed a repackaging of the shareware files in such a manner?
                        IT LIVES! http://directq.blogspot.com/

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                        • #13
                          I always say, Sle1pn1r, the magic of this game is having into your head the image of beating that certain someone that has been "running" you over for such a long time. I had that experience many times, and it feels great.

                          That challenge is what keeps the game going. If it were not for the "pros" there would be no challenge. For me, challenge = fun.

                          I do realize that some may think different.

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                          • #14
                            "beating that certain someone that has been 'running' you over for such a long time"
                            ha! exactly

                            ..but then again, im usually just jumping around exparamenting with the differnt moves (rj, g+rj,bunni...the stuff im being tought on euroquake)

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                            • #15
                              [QUOTE=metchsteekle;44202..but then again, im usually just jumping around exparamenting with the differnt moves (rj, g+rj,bunni...the stuff im being tought on euroquake) [/QUOTE]

                              Stick with Peg/Pol metch, they will teach you the ways on the bunny :d
                              Mr.Burns
                              "Helping to keep this community friendly, helpful, and clean of spammers since 2006"
                              WWW: Quake Terminus , QuakeVoid You Tube: QuakeVoid
                              Servers: Quake.shmack.net, damage.servequake.com

                              News: JCR's excellent ctsj_jcr map is being ported to OOT

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