Seemed like a good thread idea.
There are pros and cons to that point of view, Sniper.
Seems to be a fair enough statement, but in practice there are a lot of ppl that know less about their Quake than you'd think.
In another thread, you notice all the trouble that Mindz had with custom Quake names he made for 2 different players. In the old days, when Chuck ran the Widomaker server, he got fed up with helping noobs install custom maps. And you wouldn't believe how many ppl have screwed up JoeQuake/Qrack installs from a zip file. Nexuiz offers an installer and initially didn't, my guess is that user feedback caused that to happen.
I think the more experienced players can be counted on knowing where things go, but as far as custom maps go ... shutting out less experienced/computer-comfortable players is a real drawback.
Ideally I make an installer and a 7-zip archive for most things. One of the main benefits of building an installer is that it uses 7-Zip and ends up being 30% smaller than a regular zip archive (saves bandwidth and web server disk space).
Plus, some people ... like me find it easier to click and install on things than think about where stuff goes.
Two features of the QuakeOne installers
Another bonus, and maybe the most important, I know if I direct someone to an installer that their problem is solved and I won't be getting follow-up questions on the same topic. So this kind of thing has always saved me time and the end-user aggravation.
Originally posted by Canadian*Sniper
Seems to be a fair enough statement, but in practice there are a lot of ppl that know less about their Quake than you'd think.
In another thread, you notice all the trouble that Mindz had with custom Quake names he made for 2 different players. In the old days, when Chuck ran the Widomaker server, he got fed up with helping noobs install custom maps. And you wouldn't believe how many ppl have screwed up JoeQuake/Qrack installs from a zip file. Nexuiz offers an installer and initially didn't, my guess is that user feedback caused that to happen.
I think the more experienced players can be counted on knowing where things go, but as far as custom maps go ... shutting out less experienced/computer-comfortable players is a real drawback.
Ideally I make an installer and a 7-zip archive for most things. One of the main benefits of building an installer is that it uses 7-Zip and ends up being 30% smaller than a regular zip archive (saves bandwidth and web server disk space).
Plus, some people ... like me find it easier to click and install on things than think about where stuff goes.
Two features of the QuakeOne installers
1. They detect whether Quake is installed in a potential install folder and warn you if you are doing it wrong.
2. If you use any of the QuakeOne installers, subsequent installers will default to your Quake folder for convenient and fast installation.
2. If you use any of the QuakeOne installers, subsequent installers will default to your Quake folder for convenient and fast installation.
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