I decided to forego the monolouge full of techie mumbo jumbo and simply state that thanks to my uncles, who supplied me with parts I needed to make a $60 batch of computer parts into a working computer, and peg, who helped me out with getting my server visible to the Internet, I (and you) now have 3 more 24/7 dedicated, quality Quake servers, all running unique mods found (almost) nowhere else, the exception being somewhere in Europe (which means horrible latencies for most players on the worse side of the pond), or on port #godknowswhat on some dusty, laggy old forgotten server.
hub.quakeone.com port 26000 - The Hub
This server is running The HUB, which is an arcade, amusement park, chatroom, and gateway to other servers all rolled up into one, created by Gunter. No files are required to play, but there are some custom arcade sounds that can be downloaded from the link above.
hub.quakeone.com port 26001 - Slide
This server is running Slide, a modification in which players slide around on hoverboards in racetrack like maps. You get 5 frags for reaching the end of the map, and an additional 2 frags if you broke the speed record for that map. The fraglimit is 50. You need to get the mod to play:
Download link: http://www.filefront.com/14462707/Slide.zip
hub.quakeone.com port 26002 - meTchDM
This server runs a mod that doesn't have an official name, but I call it meTchDM, or [/b]meTchQuake[/b]. This is a silly deathmatch mod created by metchskeetle. No files are needed to play, but there are some silly sounds that are played when someone is killed, but I forgot where to download them from. Notible features:
-Health affects Jumping ability.
-Rocket launcher fires much faster, but the rockets go all over the place and rarely go where you aim them unless you're at point blank range.
-Grenades explode on impact
-Super Shotgun is much more powerful, but half the time it blows up and kills you. Also it has extreme recoil—you can do "shotgun jumps" by jumping and firing the SSG.
-Dead bodies are gibbable. Sometimes you get stuck on a dead body, so if you happen to randomly stop moving, look down.
-Nailgun fires sticky bomb nails that do immense damage. Note this only works for the Nailgun, the Super Nailgun is unmodified.
hub.quakeone.com:26003 - Rquake tmcoop
CO-OP runequake running custom maps found here.
hub.quakeone.com port 26000 - The Hub
This server is running The HUB, which is an arcade, amusement park, chatroom, and gateway to other servers all rolled up into one, created by Gunter. No files are required to play, but there are some custom arcade sounds that can be downloaded from the link above.
hub.quakeone.com port 26001 - Slide
This server is running Slide, a modification in which players slide around on hoverboards in racetrack like maps. You get 5 frags for reaching the end of the map, and an additional 2 frags if you broke the speed record for that map. The fraglimit is 50. You need to get the mod to play:
Download link: http://www.filefront.com/14462707/Slide.zip
hub.quakeone.com port 26002 - meTchDM
This server runs a mod that doesn't have an official name, but I call it meTchDM, or [/b]meTchQuake[/b]. This is a silly deathmatch mod created by metchskeetle. No files are needed to play, but there are some silly sounds that are played when someone is killed, but I forgot where to download them from. Notible features:
-Health affects Jumping ability.
-Rocket launcher fires much faster, but the rockets go all over the place and rarely go where you aim them unless you're at point blank range.
-Grenades explode on impact
-Super Shotgun is much more powerful, but half the time it blows up and kills you. Also it has extreme recoil—you can do "shotgun jumps" by jumping and firing the SSG.
-Dead bodies are gibbable. Sometimes you get stuck on a dead body, so if you happen to randomly stop moving, look down.
-Nailgun fires sticky bomb nails that do immense damage. Note this only works for the Nailgun, the Super Nailgun is unmodified.
hub.quakeone.com:26003 - Rquake tmcoop
CO-OP runequake running custom maps found here.
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