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QuakeOne.com Breaks Site Traffic Record

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  • QuakeOne.com Breaks Site Traffic Record

    QuakeOne.com today not only blew away the daily traffic record for this site (hit around QuakeCon 2010), but blew away the monthly traffic record for the site. It is our duty to use this traffic to further development goals of mods, engines, mapping interests and re-texturing interests. And we will be doing exactly that. Today this web site was accessed by more unique visitors than any day in the 4.6 years of history of the site.

    This is probably a temporary announcement that will be removed from the news and to the general forum. This site is not about this site, this site is about serving the interests and the creativity of the Quake community and doing the best we can to promote said works.

    Final tally: Back in early 2006 when this site was new, 300 unique visitors was the hallmark of an outstanding traffic day. Today we had one thousand, eight hundred and seven unique visitors -- this is an annual rate of nearly 700,000 new visitors per year and 2.5 million in total. In the United States, QuakeOne.com ranks in the top 50,000 web sites -- not too shabby for a 15-year old game. Whatever your favorite game is, we will outlive it. Whatever your favorite game is, we will outlast it. And in the end of this story, whatever your favorite game is --- we will rise to out-do it.

    This is QuakeOne.com; the beginning of tomorrow starts here. I know it, you know it, we all know it. This site doesn't get big traffic because we are the end of a game --- we get big traffic because anyone that matters knows what we all know here -- every tomorrow begins with an understanding of how yesterday writes the future.

    And the best days lie ahead. We all know this. That is why you are here. John Carmack and John Romero started a legacy; that legacy will be finished here.

    Note: As a final homage to the great year that was 2010, I will outline why 2011 will be a far greater year by many orders of magnitude. Overstatement? Oh no, it sure as hell isn't. And that is why 2010 must close with a news post worthy of the total sum of works of 2010 and the consummate promise held by what is in store for 2011. We deserve no less than this.
    Last edited by Baker; 12-31-2010, 12:06 AM.
    Quakeone.com - Being exactly one-half good and one-half evil has advantages. When a portal opens to the antimatter universe, my opposite is just me with a goatee.

    So while you guys all have to fight your anti-matter counterparts, me and my evil twin will be drinking a beer laughing at you guys ...

  • #2
    Speaking of John Carmack and John Romero creating a legacy... here's a little video of Romero talking about the rushed and painful development of Quake. Not sure how many have seen this one. I really nostalgia when watching this video, reminds me of my first times playing Quake when I was 6 years old or so...

    <object width="480" height="320"><param name="movie" value="http://www.youtube.com/v/Pq__3XNvvHI?fs=1&amp;hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/Pq__3XNvvHI?fs=1&amp;hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="320"></embed></object>

    Together we can make Quake what it was meant to be, what it would have been if ID software had more time and the proper manpower. With NewDM, I hope to bring more players in from the several that occasionally play on the Darkplaces servers, and from advertising a bit on the Quake steam forums. Yesterday I think, was a sale on the Quake collection, all Quake games and expansions for $10 or so. Hopefully some of these players will venture into Quake deathmatch... Great post to bring in the new year.
    Last edited by bta.monster; 12-31-2010, 08:44 AM.
    Clan Brotherhood of the Axe

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    • #3
      [ame]http://www.youtube.com/watch?v=Pq__3XNvvHI[/ame]

      Fixed for MONSTER <3
      Want to get into playing Quake again? Click here for the Multiplayer-Startup kit! laissez bon temps rouler!

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      • #4
        Huh, well that's odd. That video worked fine embedded earlier . Thanks Mindz
        Clan Brotherhood of the Axe

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        • #5
          That was a good interview, John's a cool guy. I was expecting him to bash quake a bit, but I liked how he still called it a quality game. Made me think he wasn't as disappointed with Quake's outcome as I once thought he was.

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          • #6
            Being disapointed in your own creative works will ultimately be your undoing. Patting ourselves on the back now and then is good ju ju for the soul.
            Want to get into playing Quake again? Click here for the Multiplayer-Startup kit! laissez bon temps rouler!

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