SNG at 9 per nail? If I recall that's the same damage as the normal nail (in vanilla Quake)
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SSG is only over-kill at close range,and if you get blasted close range with a shotgun,THATS HOW IT SHOULD BE! it should be left alone. It's still a vital weapon,but has its drawbacks (huge wide spread,very low accuracy long distance)Want to get into playing Quake again? Click here for the Multiplayer-Startup kit! laissez bon temps rouler!
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Yeah I don't plan on editing the SSG... Might still increase the nail damage on the SNG as ooppee said. I'd argue that the SNG is much harder to aim than the SSG, so maybe higher nail damage to compensate. A person with decent aim using the SSG vs. a player using the SNG at medium-long range, the SNG wielder should usually come out the victor...
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