I'm curious how many files we've lost in time since quake is 10 years old. Is anyone else interested in setting up a list of all known quake1 files (with checksums)?
We can start with the planetquake archives (I have a copy - 36 GB but it's not all quake related). Does anyone have telefragged? I might break down and buy an account to one of those annoying download services (filefront or whatever) so I can mirror it.
Even quake3 files/mods are getting hard to find. Try finding the SDK for quake3rally.
We don't have to worry about setting up distribution yet. It would be nice to know where we stand as a community. How much of our quake history has been lost? There's an Internet archive that's invaluable for finding lost sites but not files. We don't have anything like that for quake. Maybe they would even host it if we get organized. This was the start of a gaming revolution.
Quake1 had an unbelievable amount of maps and mods. We not only had the first huge multiplayer 3D game, but an uncontested one. There was tremendous effort poured into one game (unlike today which is so fragmented). There was a lot of time spent developing things for quake. To this day I still will load up something I've never played just to experience it. Someone put a lot of work into it...
We can start with the planetquake archives (I have a copy - 36 GB but it's not all quake related). Does anyone have telefragged? I might break down and buy an account to one of those annoying download services (filefront or whatever) so I can mirror it.
Even quake3 files/mods are getting hard to find. Try finding the SDK for quake3rally.

Quake1 had an unbelievable amount of maps and mods. We not only had the first huge multiplayer 3D game, but an uncontested one. There was tremendous effort poured into one game (unlike today which is so fragmented). There was a lot of time spent developing things for quake. To this day I still will load up something I've never played just to experience it. Someone put a lot of work into it...
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