I want to learn QuakeC. Everyone points me to: This Magical Place! ...except most links don't load; and even if they did, there are major assumptions in those that do.
Code thrown in your face with no (or little) explanation; it's assumed you know how it works. I've found a few other sources; they have some decent info, yet they inevitably point back to defunct sources on inside3d.com. This makes me sad inside.
I'm looking for a QuakeC guide with linear, logical, blow by blow explanations that build from a common base structure, and progress from there. If such a resource exists, please point me in the right direction.
If this seems like a 'Whine Fest' I apologize. Maybe everyone has to wade through this and just figure it out; if so I'm willing to do it.
Code thrown in your face with no (or little) explanation; it's assumed you know how it works. I've found a few other sources; they have some decent info, yet they inevitably point back to defunct sources on inside3d.com. This makes me sad inside.

I'm looking for a QuakeC guide with linear, logical, blow by blow explanations that build from a common base structure, and progress from there. If such a resource exists, please point me in the right direction.
If this seems like a 'Whine Fest' I apologize. Maybe everyone has to wade through this and just figure it out; if so I'm willing to do it.
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