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Imprecise weapons, fun?

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  • Imprecise weapons, fun?

    Inspirited by lots of other shot-n-up games I was thinking to implement a mod that makes the weapons imprecise and more imprecise if you are moving fast.

    Maybe it make the game more fun in DM. What do you think?

    Prepare the autoexec.cfg ...
    Code:
    +speed
    alias +walk -speed;
    alias -walk +speed;
    bind shift +walk;
    Contradiction is truth. Fear is freedom. Rights are privileges. Job is a commodity. Ignorance is strength.

  • #2
    Really no-one has an idea about this topic? No-one played Fear? Serious Sam 3? And most FPS nowadays where moving fast make the weapon imprecise?
    Contradiction is truth. Fear is freedom. Rights are privileges. Job is a commodity. Ignorance is strength.

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    • #3
      i find it a bit funny no one posts replies on your threads.

      ROFL
      My Avatars!
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      Quake 1.5!!!
      Definitive HD Quake

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      • #4
        Know what? I do not find it funny at all. Sigh..
        Contradiction is truth. Fear is freedom. Rights are privileges. Job is a commodity. Ignorance is strength.

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        • #5
          Originally posted by ezzetabi View Post
          Know what? I do not find it funny at all. Sigh..
          maybe you should add pics of hot chicks. that always seems to help.
          My Avatars!
          Quake Leagues
          Quake 1.5!!!
          Definitive HD Quake

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          • #6
            I would go insane if I couldn't be moving at light speed + able to aim in Clan Arena X, or Capture the Flag.

            I understand the mechanics your speaking of, but it seems like alot of ragequit brewing. Quake is fast and frantic / and / precise like a scalple.
            Want to get into playing Quake again? Click here for the Multiplayer-Startup kit! laissez bon temps rouler!

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            • #7
              I thought it was trucks that did it...

              But in terms of the mod, I don't think anyone would like it; sorry.

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              • #8
                Good, time to focus on other ideas then.
                Thanks for the answers!
                Contradiction is truth. Fear is freedom. Rights are privileges. Job is a commodity. Ignorance is strength.

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                • #9
                  In Quake .. compared to most other games.

                  1. You are unusually fast.
                  2. Unusually low to the ground in your view.
                  Quakeone.com - Being exactly one-half good and one-half evil has advantages. When a portal opens to the antimatter universe, my opposite is just me with a goatee.

                  So while you guys all have to fight your anti-matter counterparts, me and my evil twin will be drinking a beer laughing at you guys ...

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                  • #10
                    Yes? And then?
                    Contradiction is truth. Fear is freedom. Rights are privileges. Job is a commodity. Ignorance is strength.

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                    • #11
                      I like your idea of thinking,but you need to hone your concepts of improvement into the "Will this make the game more fun?" .

                      also I tried connecting to you server and couldn't get through.
                      Want to get into playing Quake again? Click here for the Multiplayer-Startup kit! laissez bon temps rouler!

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                      • #12
                        The problem is that fun is very relative. Maybe it exists a player who would like a slower and a little more tactical game. So I like to hear opinions. For example, I think it might be more fun if the SuperNail gun were a more imprecise than the nailgun. Otherwise you have no reason to use the latter when you got the former.

                        About the server, there is a well known Quakespasm bug that makes it unreachable for that client. Do you Quakespasm? If not what client do you use?
                        Last edited by ezzetabi; 09-15-2012, 02:29 AM.
                        Contradiction is truth. Fear is freedom. Rights are privileges. Job is a commodity. Ignorance is strength.

                        Comment


                        • #13
                          Considering that 99.9% of people who play Quake online actually turn OFF the view bobbing and the kick pitch, I dont think Quake players would like their gun to wiggle if they are "tired" from running around too fast. I know games like BF3 have this and it doesnt piss me off there cause that's how the game is/was from the start. Quake, now after 15 years, is more akin to something like a 3d plat-former more-so than a real world simulation game like COD.
                          Consider the fact that one can RocketJump in Quake! I'd imagine a mod with some fun things (an exploit like the RJ), but keeping close to the original would be fun, like Pole Vaulting using the LG!

                          I had an idea LONG ago about something and remembered it last night when playing TDM, but now i cant remmber what it was, arrgg!
                          www.quakeone.com/qrack | www.quakeone.com/cax| http://en.twitch.tv/sputnikutah

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                          • #14
                            try rocket jumping in GTA IV...its a bag of fun!!

                            [ame=http://www.youtube.com/watch?v=0H_exSvh6uU]gta 4 rocket jumping - YouTube[/ame]
                            My Avatars!
                            Quake Leagues
                            Quake 1.5!!!
                            Definitive HD Quake

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