Recently I've been playing qbism super8 and enjoying the effect where the blood particles stick to the floor/walls and it got me thinking. What kind of things can be done with quake's particle system?
Could it be possible to replace bullet hits with several small gib-trails, create flames/smoke where the lightning gun strikes/set enemies on fire, a constant leaking-blood effect for nailgun hits and all kinds of other weird particle based responses to in game events? Lots of potential for crazy carnage.
Still a total quake mod virgin though, so maybe this has been tried or cant be done, but just an idea
Could it be possible to replace bullet hits with several small gib-trails, create flames/smoke where the lightning gun strikes/set enemies on fire, a constant leaking-blood effect for nailgun hits and all kinds of other weird particle based responses to in game events? Lots of potential for crazy carnage.
Still a total quake mod virgin though, so maybe this has been tried or cant be done, but just an idea
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