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Tutorial: Compiling a Quake 1 map

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  • Tutorial: Compiling a Quake 1 map

    Compiling a Quake 1 map spawnhost

    I finally got around to writing it. Please c&c.
    Scout's Journey
    Rune of Earth Magic

  • #2
    Very nice! Thanks!!

    Comment


    • #3
      Hey, thanks for the tutorial g_b. You always post/create such comprehensive help. Which is awesome, btw
      - damage_

      EDIT: Does the "skip" texture work with Quake(1)? I remember teaching my friend how to use it back in the
      day when he was editing Quake 2.
      Last edited by damage_inc; 01-23-2013, 05:43 PM.
      Name's damage_inc, and killing is my business. Don't worry though, it's nothing personal! Oh wait... maybe it is

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      • #4
        Nice work Jo!
        WARNING
        May be too intense for some viewers.
        Stress Relief Device
        ....BANG HEAD HERE....
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        • #5
          Originally posted by golden_boy View Post
          Compiling a Quake 1 map spawnhost

          I finally got around to writing it. Please c&c.
          Thank you. That was more than enough information. No, I mean it, that is very good. It shows that you have put in a lot of hard work. It's kinda like baking a cake (a really good cake).
          "Through my contact lenses, I have seen them all, I've seen wicked clowns and broken dreams / Crazy men in jumpsuits trying to be extreme and messing around with your computer screen" - Creative Rhyme (03/23/2012)

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