I am kind of new to Quake level editing but have still made a few maps for Doom 3 with Radiant so I am not new to level editing completely. 
I have already made good progress on my first couple of Quake levels with NetRadiant! However, there is one thing I just can't figure out: Lights and lighting.
How do I change the lighting or the lights in a Quake level? Lights I add into the level don't appear to change the actual lighting in-game, and even after I select a worldspawn and create a "light" key with some values I always get the same flat lighting across the whole map.
Can anyone guide me into the right direction when it comes to editing the lights and the lighting in Quake maps?

I have already made good progress on my first couple of Quake levels with NetRadiant! However, there is one thing I just can't figure out: Lights and lighting.

How do I change the lighting or the lights in a Quake level? Lights I add into the level don't appear to change the actual lighting in-game, and even after I select a worldspawn and create a "light" key with some values I always get the same flat lighting across the whole map.

Can anyone guide me into the right direction when it comes to editing the lights and the lighting in Quake maps?

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