This is an enormous map, where other mappers would make an episode, Necros does it all in one. 260 monsters (a lot of them custom) and 9 clever secrets combined with Necros´ trademark epic scaled architecture make for an awesome experience.
The gameplay is a continuation of Necros´ previous maps: horde combat at it´s finest, and "nice" ambushes that will really test the player´s skills. Also, there is a secret level that requires careful observation in the main map to discover, and it´s an absolute blast.
One of the biggest SP maps for Quake ever (and therefor it requires a strong limit removing engine like FitzQuake 0.80, AguirRe´s engine or TyrQuake.
Download
(sorry for the dark screens but I think you´ll get an impression)



The gameplay is a continuation of Necros´ previous maps: horde combat at it´s finest, and "nice" ambushes that will really test the player´s skills. Also, there is a secret level that requires careful observation in the main map to discover, and it´s an absolute blast.
One of the biggest SP maps for Quake ever (and therefor it requires a strong limit removing engine like FitzQuake 0.80, AguirRe´s engine or TyrQuake.
Download
(sorry for the dark screens but I think you´ll get an impression)




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