I started getting into mapping again after a couple of years. I made a map before but it was quite horrible. Textures misaligned, lots of leaks, etc. Now I know how to align textures, how not to make leaks, and how to use vertex tools, paste special, etc. This is my second map I've ever created. Anyways I just wanted to get some opinions on how this is looking so far (i didnt use any prefabs. Made with Worldcraft): These are in Darkplaces, RT world, Bloom, 1400x1050.
The starting room:

Secret:

Main room (probably will have a gold and silver key door here):

For some reason these turned out alot darker than they actually look in-game
I'm aiming towards a gothic/demonic-type castle with monsters jumping out at you from unexpected places... The lighting is darker than most maps, to create an ominous feeling.
The starting room:

Secret:

Main room (probably will have a gold and silver key door here):

For some reason these turned out alot darker than they actually look in-game

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