I made a small "geek" level for Quake1, using the ZDoomGl models.
It took some time to make them work, but for now it looks as it works.
I didn't do much mapping, only a surounding of the doom's hangar.
I made it much bigger, with flying Doombirds, but then I realized it takes nine houres vising and I'm just on the half. So I returned to my startpoint.
So here is a small example of fiftheen Doom monsters:

download:
http://members.home.nl/gimli/Hangar01.zip
It took some time to make them work, but for now it looks as it works.
I didn't do much mapping, only a surounding of the doom's hangar.
I made it much bigger, with flying Doombirds, but then I realized it takes nine houres vising and I'm just on the half. So I returned to my startpoint.
So here is a small example of fiftheen Doom monsters:

download:
http://members.home.nl/gimli/Hangar01.zip

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