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  • Quake Remake

    (Not sure where to post this)..

    Okay, I've been thinking A LOT about what Id is planning for the Quake remake. I just know they'll mess it all up for me, and most of you all too.

    First off the Quake shotgun is a semi-auto. Just throwing that out there. It's a semi-auto that is so sawed off, it can be held with one hand alone (If you're the Quakeguy).

    Here goes..

    The storyline would be very similar to the original game. Scientist are working on the Slipgate device at the secret installation. The "Quake" is doing its thing (causing havoc and planning to release its army). Marines have been sent in, but none have ever returned. The Government is running out of ideas, so has decided to resort to criminals. You're a really (really) muscular type man who was sentenced to life in prison for a murder he didn't commit. You are the best choice for the job. So the player is like a Gladiator sent into an arena to kill or be killed. He will look like the original Quakeguy.

    Other ideas would be: The weapons should be the same, only maybe 1 new weapon, and that's the enforcer's laser cannon. No new enemies (except maybe different types of possessed marines). The marines would look like actual marines and not look like the player. About 32 levels.

    I think that the way enemies are hit should be realistic. If they're hit in the head, they die quicker, and if they're axed in the arm, it falls off. They can be killed realistically. Each enemy would react differently to these kinds of situations. Like the marine would either become a moving target because he has dropped his gun, or he still holds his gun, only can't aim well. The ogre would get more aggressive when in pain. The knights would be similar to how the Marines react, and zombies would still be able to live unless blown up, burned, or beheaded. The other enemies would also have many different reactions.

    I think the way health works in RAGE would be best, but not for Deathmatch. In Deathmatch the way you die should be similar to the way enemies die (if shot in head, arm cut off, etc). Meaning more realistic. I also think that there should be no having to walk around and talk to people, maybe for the first part of the game when you are getting ready to enter the Slipgate, but not for the rest of the game.

    That's about all I can think off, tell me what you all think.

  • #2
    i reserve my judgment for when/if a remake is created.
    My Avatars!
    Quake Leagues
    Quake 1.5!!!
    Definitive HD Quake

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    • #3
      Escape From New QuakeAngles

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      • #4
        Can have these?
        WARNING
        May be too intense for some viewers.
        Stress Relief Device
        ....BANG HEAD HERE....
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        • #5
          Originally posted by bluntz View Post
          Can have these?
          Mine!?
          QuakeOne.com
          Quake One Resurrection

          QuakeOne.com/qrack
          Great Quake engine

          Qrack 1.60.1 Ubuntu Guide
          Get Qrack 1.60.1 running in Ubuntu!

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          • #6

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            • #7
              Metch, that's just... just.... well... bleh

              Mr.Burns
              "Helping to keep this community friendly, helpful, and clean of spammers since 2006"
              WWW: Quake Terminus , QuakeVoid You Tube: QuakeVoid
              Servers: Quake.shmack.net, damage.servequake.com

              News: JCR's excellent ctsj_jcr map is being ported to OOT

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              • #8
                you can get these features with your own mod, i mean, work in darkplaces and some hours writing qc
                the invasion has begun! hide your children, grab the guns, and pack sandwiches.

                syluxman2803

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                • #9
                  That was a joke. I dont want to swim with the fishes.
                  It is also an actual product and not CG.
                  What I WOULD like is destructable maps where nothing is safe and no body can dig in for long, being able to break out my camp shovel and tunnel under the enemy position would give more replay value.
                  A huge expansion to the storyline is in order as well.Having an ability to slipgate backwards in time to the ancient battlefields in earths history like Egypt, China India and South America.
                  Joining and training up the natives to overthrow the dark gods with repercussions up the timeline would also give huge replay value.
                  The enemy has stolen our very DNA promoting themselves to gods while reducing us to monkeys.The time has come to turn the tables and take back the god gene and restore all earth's creatures to their original forms.
                  Release date:
                  December 21, 2012
                  Return to Eden
                  Blunted Minds studios.
                  Last edited by bluntz; 08-03-2012, 11:37 AM.
                  WARNING
                  May be too intense for some viewers.
                  Stress Relief Device
                  ....BANG HEAD HERE....
                  ---------------------------
                  .
                  .
                  .
                  .
                  .--------------------------

                  Comment


                  • #10
                    holy shit!! the Mothman! someone should call Richard Gere to save us of the archetype! Ia Ia Cthulhu Fatghn!
                    the invasion has begun! hide your children, grab the guns, and pack sandwiches.

                    syluxman2803

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                    • #11
                      Originally posted by nahuel View Post
                      holy shit!! the Mothman! someone should call Richard Gere to save us of the archetype! Ia Ia Cthulhu Fatghn!
                      Some creatures were easier to harvest than others.In the end no flesh was safe from their appetite.
                      Last edited by bluntz; 08-03-2012, 03:07 PM.
                      WARNING
                      May be too intense for some viewers.
                      Stress Relief Device
                      ....BANG HEAD HERE....
                      ---------------------------
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                      .
                      .--------------------------

                      Comment


                      • #12
                        Go back to go forward

                        Soldier of fortune was the first mod I ran and it actually started down this road. I would only move the puppet masters offworld and make it more lovecraftian thereby.
                        Here we see what was old become new again as SOF gives the mission statement that will easily tie in.
                        Author : Neil Manke - [email protected]

                        Quake C : Einar Saukas - [email protected]



                        ================================================== ==============



                        STORY:



                        In the summer of 1988, Matt Shepherd led an elite commando team

                        on a top-secret mission to a classified location in South America.

                        Intelligence had it that an unscrupulous group of genetic scientists

                        were tampering with the very laws of nature in an effort to provide

                        rebel forces with a deadly bio-weapon. Shepherd's orders were

                        simple: scope out the facility, determine the nature of the threat,

                        and, if necessary, reduce it to rubble. In the end, Shepherd was the

                        only man to return alive. His story was incredible, unbelievable...

                        unspeakable...until now.





                        When Shepherd made it back and told his commanding officers what he had

                        seen, they were unfazed. He later learned that, soon after his escape,

                        government agents (Men in Black,ie.. not men at all...)landed in the area and collected all remaining

                        documents, experiments and the bizarrely twisted corpses of the

                        creatures Shepherd had destroyed. He was never asked to file a report,

                        he was never even questioned -- it was almost as if the mission had

                        never happened.



                        He now only relives the experience in his nightmares...
                        Last edited by bluntz; 08-10-2012, 10:22 PM.
                        WARNING
                        May be too intense for some viewers.
                        Stress Relief Device
                        ....BANG HEAD HERE....
                        ---------------------------
                        .
                        .
                        .
                        .
                        .--------------------------

                        Comment

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