Posted by Zephro on April 20, 1999 at 05:09:06:
Hi - I'm new to TFC map making, so this is probably
a stupid, obvious question, but I was wondering... you
can use TF goals to do things to Half-Life entities,
and I just wanted to know if it was possible to have
a TF Goal remove a Half-life entity (in this case a
trigger which begins a countdown), and have another
Goal restore it? I know Goals can restore/remove each
other, but can they affect normal Half-Life triggers
in the same way?
If this is possible, what would
happen if the trigger was half-way through triggering
(ie a player had triggered it, but it was still waiting
for its delay time to pass before firing? Would it
trigger anyway, or would it be removed and none of its
effects take place?
Finally, is it possible to have Half-Life triggers
remove/restore other Half-Life triggers, without a TF
Goal in sight? Thanks for your help...