TF Stuff - Playing God Is Fun.   A Small Logo  
  TF :: TFC :: TF2 :: Links :: About TF Stuff :: Submissions  

Frequently Asked Questions

Problem 1: My New Models Are Warped Into A Jumble!
Problem 2: I Don't Know How To Make A Pak.
Problem 3: What MDL Names Correspond With What Weapons?
Problem 4: What PCX Names Correspond With What Skins?
Problem 4: Where Do I Find The Tools I Need?
Problem 5: My Problem Isn't Listed Here!



Problem: The New Models I'm Using Are Warped Into A Jumble!

Solution: You forgot to clear out your GL Directories. These directories are located in the following three folders of your Quake Directory. (Folder 1, 2, 3) Delete all mdl files within each of these folders, and you will be fine.

Back To Top



Problem: I Don't Know How To Make A Pak.

Solution: Download Pak Explorer. This can be found at
TF Convoy. Next. Open up an existing pak in your quake/id1 directory, and note a number of things. (Possibly even write them down, if need be.)

  1. The Names of the Directories.
  2. The Names of the Files you want to replace.
  3. The Name of the Pak.
You need to use these as guidelines. Your pak needs to have directories of the same name and your replacement files need to have the same name as the files you are replacing. (Example: A replacement rocket launcher would go in the directory models/ and the file would be named rock2.mdl.)

After placing what files that you choose into the pak, now you need to save the pak file. The name of the pak files are arranged in a sequential order. (Example: If your fortress directory has the files pak0.pak and pak1.pak, then you need to save your new pak as pak2.pak.)

Note that you do not have to include all of the files included in the main pak file. The way paks work is this: If you have a pak (pak2.pak) with only a replacement rocket launcher (rock2.mdl) in it, and nothing else, that rocket launcher (rock2.mdl) will replace any rocket launcher (rock2.mdl) file included in any of the paks (pak0.pak and pak1.pak) loaded before it, and all other files will be loaded off the previous pak files(pak0.pak and pak1.pak) .

Back To Top



Problem: What MDL Names Correspond With What Weapon?

Solution: Use the following list!

Back To Top



Problem: What PCX Files Correspond With What Skin?

Solution: Read On!
Back To Top



Problem: Where Do I Find The Tools I Need?

Your sure bet for fidning any utility for editing is
TF Convoy. Be it for pak compiling or decompiling, model editing, or map editing, there is something at TF Convoy for everyone. Go take a look, and be careful!
Back To Top



Problem: My Problem Isn't Listed Here!

Never fear. I can be contacted via
e-mail. I'll answer your problems just as quickly as I can, usually within the same day.

Back To Top



TF | TFC | TF2 | Links | About TF Stuff | Submissions
Graphics And Text are ©1997-1999 TF Stuff