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MegaTF

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• S3 Champions • Planet FortressBackBlastGibThisAntiCheater

 

Game Rules

1. The game will be the latest version of Team Fortress.

2. The latest version of Mega TF will also be used. If a new version comes out, there will be a 2 week grace period where clans must get the newest version on their servers.  Please note that if a version is ever released, it is at the discression of the TPL staff to decide whether to switch to the new version.

3. Clans are expected to have the latest version of both TF and Mega TF on their servers BEFORE THE MATCH. Failure to do so will result in a forfeit if an alternative is not found.

4. Currently the Mega TF version in use is:
v6.1.99

5. Currently the TF version in use is:
v2.9

6. It is recommended that the server have the TPL Standard cfg on it but the referee will check server settings before any TPL match.

7. The league.cfg has a maxclients setting which should be changed by the referee if needed.

8. All TPL matches must be played on acceptable servers.  An unacceptable server is one in which PL red (26% PL or higher) for 50% or more players in any one clan in the match during the first 20 minutes (including prematch).   Example: If Clan A plays Clan B on a server and Clan A has 6 out of 10 players with red PL (26% PL or higher) and Clan B has 2 out of 10 players with red PL (26% PL or higher), the server is deemed unacceptable and the match will continue on a new server.

If packet loss begins after first 20 minutes (20 minutes or more, half way through match), the referee should ask if both clans wish to continue the match on the current server or change to a different server.  Only designated MM1 users are allowed to respond, both clans MUST agree to remain on the server.  Otherwise, the match will be moved to a new server.