Commando
Introduction
The commando is one tough guy. With his rocketlauncher and SMG he is quite well armed. Add to that his health and armour, and you'll know why this is a
popular class. Tho he isnt quite fast, he is strong and tough enough to make up for that.
Defence Capabilities
He is pretty good in defence. He can defend and keep a flagroom clear quite good all by himself. His nailgrenade and his rockets provide the backbone.
Offence Capabilities
He can do quite a good job in offence too, for supporting fast Rangers and other classes as they run back home with the flag. He is slow, so make sure you
go a minute earlier then the rest, or attack with commando's only.
Special Abilities / Tricks
His nailgrenade can clear a room pretty fast. When you need to know wether a commando is friendly or enemy, just look at the rockets. The burst at the end of it is teamcolored.
How does this class stand up to other classes?
Ranger : Fragmeat >:).
Marksman : Even more fragmeat >:), unless they snipe you.
Commando : An even stand. Shoot to kill, and throw a nail grenade when you are loosing.
Demolitionist : he can take you out pretty fast, but shoot him away from you so you can see his lobbed grenades coming in. Never approach his
claymore from the frontside.
Field Medic : Fragmeat too, but he can heal slowly so stay alert. Beware of his Concussion grenades and mostly, his Innoculator.
Arsonist : He can burn you, so keep your distance, tho he is faster then you. Shoot him down fast so he cant make toast out of you.
Heavy Gunner : This is a nasty one, for all classes. Throw a nail grenade at his feet since he cant get away really fast. Keep shooting.
Saboteur : Easy fragmeat. When you arent sure he is on your team, use your SMG, or ask him to fire back.
Armourer : The shotgun is strong, but he won't get you down. Shoot to kill.
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