Heavy Gunner
Introduction
The Heavy Gunner is the biggest and strongest class around. His Assault Cannon terrs up any class fast, his MIRV is very strong, and his frag grenades can finish the job. Too bad he is so slow.
Defence Capabilities
His AC's aiming system can also detect Saboteurs, which is extremely usefull. He can also kill incoming enemies quite easily.
Offence Capabilities
He is far to slow for offence, tho his weapons are good enough to kill any sentry or defender.
Special Abilities / Tricks
He has a third grenade, a rocketpad. It shoots 10 / 12 rockets in a row, pretty fast, but not too accurate. Perfect to gun down a flagrunner, or to use when nearly dead. He is also able to upgrade the Sentry Gun. With this upgrade, the Sentry Gun's rate of fire is multiplied by 1.5.
How does this class stand up to other classes?
Ranger : Fragmeat! Watch out for his flashbangs.
Marksman : He cannot snipe you with one shot, so you can look around when he is recharging. Shoot him when you see him.
Commando : He can shoot you around, but keep firing and you will get him.
Demolitionist : The same story, these classes are pretty equal.
Field Medic : Easy target, but be sure he doesnt infect you.
Arsonist : His flames hurt, but he isnt too strong himself. Kill him fast.
Heavy Gunner : An equal setting. Be the first to hit and throw frags.
Saboteur : Very easy, especially when you see them on your HUD.
Armourer : He is easy, but his Jackhammer can get you tho. You cannot beat his sentry.
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