Category: quaddicted.com

Forum and SVN

Quaddicted.com now has a forum. Actually it’s been there for quite a while now but I had to fix this and that, setup the layout and figure out how it works. Please do read the sticky before going wild posting things that don’t belong there. I know it is not linked from any other page yet, I will add something else soon thus I’ll wait updating the navigation links.

Also new are SVN repositories for both the descriptions and the zip files. They are both read-only. If you want an account with rights to commit work just ask.

The sorting on the maps listing is broken at the moment, sorry about that. Also I should finally make it sort by ratings correctly (not alphabetically that is). Thanks metlslime for the nudge. ;)

Major changes in the background

I successfully converted all the html files to xml now. This makes editing and maintaining much easier. For the normal users it means almost nothing though. My enthusiasm was also used to merge the “maps” and “mods” into one huge listing (ok, actually it would have been more work not to do that): spmaps.html (~180 Kilobytes). You will noticed that the “mods”s rows are darker. As posted before I also re-did the speedmap list.

And to make a big announcement: Mods and Engines will be next.

Anyone interested and willing to brainstorm please post about what informations and “criteria” (like the hasbsp, haspak for maps) should be included. Also what kind of mods. How they should be divided. The plan is to have that decided until QExpo and then starting to collect and list.

New speedmap listing

In the process of cleaning up, XMLing and having lots of fun I quickly made a more useful list of the speedmap packs: speedmapping.html. Many thanks to negke once again who did the actual work, I simply compiled it afterwards.

And to the fellow Quaker who was so kind to submit descriptions for vigil and iam1: That’s is very much not the style for this site, sorry. For some tricks do create in maps check out the excellent Teaching Old Progs.dat New Tricks thread at the Func_Msgboard.

How would you like your arrr,chief?

Of course anyone can simply run a website mirroring tool like wget or HTTrack to save all the stuff on this site. However I know that people like one simple click much more. So there will be one huge non-compressed zip with all the files inside. But what should get inside?

a) Everything (all zip files and the descriptions)
b) Everything (all zip files and the descriptions (minus speedmapping packs))
c) All zip files
d) All zip files minus speedmapping packs

My preference would be b). What’s yours (or is it something different maybe?)?

Apart from that “your instant Quake collection”-package I will provide a site backup (descriptions.tar.gz and screenshots.zip or something like that) and a torrent containing everything (zip files and the descriptions).

Warning, technical stuff ahead: One thing I wanted to do is convert the descriptions to XML and let browsers render them with XSLT. That would make it a bit easier for me to change things globally plus the description files would be even smaller (=faster). I toyed around with it during the winter and the results were promising. But then I discovered that my beloved Firefox browser has some damn stubborn developers. The javascript workaround seems rendered defunct by some changes that lead me to the conclusion that the developers infact are complete retards (as disable-output-escaping seem to be half implemented now, not functioning but killing the workaround). So that plan is iced until Firefox keeps up with all the other browsers. To quote everyone’s favorite reviewer: Bleh.

Statistics on Quake Singleplayer Maps

A statistic like “Who made how many maps” is not available (yet) for two reasons: First there is no consistency on spelling and some mappers changed their handles, second there are too many team releases. It would be a lot of manual work.

Excluding the speedmaps there are 850 files. The number of speedmapping packs (currently in the archive) is 134, some are missing, others are just demos though.

There is a total of 1335 .bsp files plus 105 .pak files (including speedmaps) inside all those zips. That should range well above 1500 .bsp files in total.

Year: Releases (Excellent&Nice / Average / Poor&Crap)

1996:  95  (   5/  37/ 53)
1997: 371  ( 111/ 145/113)
1998:  69  (  28/  24/ 16)
1999:  40  (  29/   6/  5)
2000:  35  (  31/   2/  1)
2001:  53  (  43/   6/  2)
2002:  29  (  20/   3/  6)
2003:  35  (  25/   7/  3)
2004:  32  (  26/   4/  2)
2005:  24  (  18/   6/  0)
2006:  15  (   6/   8/  0)
2007:  22  (  17/   4/  0)

Statistics on Quake Singleplayer Maps

And with the ’97 spike cut away:

Statistics on Quake Singleplayer Maps

Totals in ratings:
Crap: 42
Poor: 167
Average: 262
Nice: 224
Excellent: 147
As a graph this gives a nice almost gauss-normal curve with a shift to goodness (1 = Crap, 5 = Excellent):

Statistics on Quake Singleplayer Maps

Please keep in mind that the ratings might be quite subjective. Also older maps are sometimes rated with regards to their age. The ratings are meant as a guidance.

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