Do you know your way around a blender armature? If so, I need you to give me some info.
First, let me tell you exactly what's happened here.
1) I built half a rig and a control rig. I properly named everything someName.L
2) I duplicated all .L bones and scaled them x-1 around a perfectly 0 located cursor
3) I then used armature/flip names to convert all .L duplicates to .R
4) My meshs mirror has been applied and the entire mesh has been triangulated
5) I selected the mesh and then the armature cntrl+P (parent-armature/ create from bone heat)
What those 5 steps are trying to tell you is: My left and right armature is properly named and renamed. My mesh is entire (no mirrors) and the right side armature is in EXACTLY the opposite location from the left. My parenting was done properly.
All that being said, I get good deformation on the left forearm but when I copy/paste location rotation to the right, the below image happens. Take note of the models right forearm. It only seems to be the forearm bone doing this. The legs and everything seem to work fine. Weight painting is solid blue on the entire model.
First, let me tell you exactly what's happened here.
1) I built half a rig and a control rig. I properly named everything someName.L
2) I duplicated all .L bones and scaled them x-1 around a perfectly 0 located cursor
3) I then used armature/flip names to convert all .L duplicates to .R
4) My meshs mirror has been applied and the entire mesh has been triangulated
5) I selected the mesh and then the armature cntrl+P (parent-armature/ create from bone heat)
What those 5 steps are trying to tell you is: My left and right armature is properly named and renamed. My mesh is entire (no mirrors) and the right side armature is in EXACTLY the opposite location from the left. My parenting was done properly.
All that being said, I get good deformation on the left forearm but when I copy/paste location rotation to the right, the below image happens. Take note of the models right forearm. It only seems to be the forearm bone doing this. The legs and everything seem to work fine. Weight painting is solid blue on the entire model.

Comment