Does anyone know the console command(s) (if there are any) to turn off gibs/blood and dead bodies in the GLPRO client?
The reason I'm asking this is that I am running on a fairly old comp, amd athlon 750 mhz (hoping to upgrade to amd athlon 64 2.2ghz), 384 mb RAM (upgraded from 12
, nvidia geforce fx 5500 256 mb (upgraded from ati rage 128 64mb). I've already used gl_picmip 2, and gl_playermip 999. I still get a little bit of frame loss in big firefights. My pq_maxfps is set to 100, and the resolution is 640x480, which I have no intent on changing.
Are there any other little tweaks like those mentioned in the first two paragraphs that can squeeze out a few extra frames??
Thanks,
Monster
The reason I'm asking this is that I am running on a fairly old comp, amd athlon 750 mhz (hoping to upgrade to amd athlon 64 2.2ghz), 384 mb RAM (upgraded from 12

Are there any other little tweaks like those mentioned in the first two paragraphs that can squeeze out a few extra frames??
Thanks,
Monster
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