I tried your config, and in GLPRO it displayed the gun but it in WQPRO it did not.
Here is the answer ...
WinProQuake stopped drawing my weapon model if FOV > 90.
I tried joequake.exe (the NON-GL version of JoeQuake) and the weapon was drawn even at FOV 108.
Options:
1. Live with no weapon being drawn in wqpro.
2. Switch from wqpro to glpro
3. Switch to joequake.exe (http://joequake.quake1.net )
Software JoeQuake is just as high performance as WQPRO, except it doesn't have IPLOG or Loc support ("I am at Red Armor with 0 armor and 37 health".)
Has ping in scoreboard just like ProQuake, demos and maps menu and a variety of crosshairs (0-6) built into the client plus a server list capability and in-game Quake Name maker plus the entire keypad is bindable!
Here is the answer ...
WinProQuake stopped drawing my weapon model if FOV > 90.
I tried joequake.exe (the NON-GL version of JoeQuake) and the weapon was drawn even at FOV 108.
Options:
1. Live with no weapon being drawn in wqpro.
2. Switch from wqpro to glpro
3. Switch to joequake.exe (http://joequake.quake1.net )
Software JoeQuake is just as high performance as WQPRO, except it doesn't have IPLOG or Loc support ("I am at Red Armor with 0 armor and 37 health".)
Has ping in scoreboard just like ProQuake, demos and maps menu and a variety of crosshairs (0-6) built into the client plus a server list capability and in-game Quake Name maker plus the entire keypad is bindable!
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