oh, I thought the whole point was to get you to play on cheatfree servers.
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Help! GLPRO 3.50 excutable in Linux using Wine!
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*sigh* there's always wqpro..e|------------------------0---------------
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I would only use linux if I couldant get a copy of windows XP or windows 2000e|------------------------0---------------
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define "slap"e|------------------------0---------------
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Ya I got it working... Hey Spooker You & Canadian>>>LOOK THERES A STAR HERE!!!*<<<Sniper wanna play a team game of WC3 sometime?
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as a rule of thumb, you should never run something under wine when you can have a native Linux version.
Wine is a fuckin' emulator (for all practical purposes) and no one in their right mind would play a windows game in an emulator under linux when the same thing exists as a native linux binary. It's just weird.
The same program will almost always run slower in wine than in linux, and crazy errors may occur when it's a more complex program (*games*). I'm surprised that Quake even runs with wine.
Before anyone says "linux sucks" ask yourself if there is a linux emulator for windows, and if there was, how well it would play Linux quake...
;-)
Most quake engines run natively under Linux. No need to use wine.
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uh, ok.
Running Quake in it naitive form wasn't an option for me
Besides, as a new Linux user I like to mess with the OS and see what is possible and what has to be manipulated to make possible
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Originally posted by Canadian*Snipertru dat homie. I've come up with some intense bashscripts
If you have several mod folders, you can have ONE SCRIPT TO RULE THEM ALL!
#!/bin/bash
~/joequake.x11 -game $1 (add other options)
script is called jquake.
The $1 means "take a command line parameter."
so you just start ./jquake ctf or ./jquake frikbot, no need to have different start scripts for every mod!
Similarly you can use $2, $3 etc. if you want it to take more parameters:
#!/bin/bash
~/joequake.x11 -game $1 -width $2 -height $3
and start that with
./jquake frikbot 640 480
Cool heh? :-)
I love Linux!
edit: for linux newbies, your scripts are pure text files that start with a line
#!/bin/bash
and contain chains of commands and options.
The ~ means "this user's home directory." A dot . means "this directory." ./jquake means "the script called jquake in this here directory."
Your scripts must be made executable with
chmod +x scriptname
(if you aren't Canadian Sniper, you probably do not know that.)Last edited by golden_boy; 07-27-2006, 08:49 AM.
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