Announcement

Collapse
No announcement yet.

7 HUD Elements Sets HELP

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #16
    should i be using the qrack pak2.pak or the pak file you guys made(i saw it in the guides section)

    Comment


    • #17
      You need to have the following in the c:\quake\qrack folder

      pak0.pak (the ones that comes with Qrack)
      pak1.pak (the graphics add-on pak from the Qrack site)
      pak2.pak (pick whichever pak2.pak from HUD zip I made for you in my previous post)
      Quakeone.com - Being exactly one-half good and one-half evil has advantages. When a portal opens to the antimatter universe, my opposite is just me with a goatee.

      So while you guys all have to fight your anti-matter counterparts, me and my evil twin will be drinking a beer laughing at you guys ...

      Comment


      • #18
        i have 3 paks

        pak0.pak=pak that came with it
        pak1.pak=graphics
        pak2.pak=character models(i think lol)
        pak3.pak=the hud

        do u know what pak file im talking about? it says it has all the files you need to make it look good

        Comment


        • #19
          Originally posted by E]s-Doom View Post
          i have 3 paks

          pak0.pak=pak that came with it
          pak1.pak=graphics
          pak2.pak=character models(i think lol)
          pak3.pak=the hud

          do u know what pak file im talking about? it says it has all the files you need to make it look good
          Yellow wrote that guide, I think. I believe he is referring to the Qrack pak1.pak.

          You have the correct setup of the pak files, is the HUD working now?
          Quakeone.com - Being exactly one-half good and one-half evil has advantages. When a portal opens to the antimatter universe, my opposite is just me with a goatee.

          So while you guys all have to fight your anti-matter counterparts, me and my evil twin will be drinking a beer laughing at you guys ...

          Comment


          • #20
            yes it works now these r the last 2 things i should need help with
            1. granade bind
            2. weapon models(that work :d)

            Comment


            • #21
              Unzip this autoexec.cfg (autoexec.zip download with that in it) into c:\quake\qrack and when you start Qrack, you can bind a +quickgrenade or +rj (that rocket jump you were in interested in).

              Just start Qrack and type:

              bind k +quickgrenade
              bind j +rj

              And it'll work.

              Weapon models? We'll there aren't really that many good ones there. The ones in Qrack pak1.pak are about the best there are.
              Last edited by Baker; 05-09-2007, 10:31 PM.
              Quakeone.com - Being exactly one-half good and one-half evil has advantages. When a portal opens to the antimatter universe, my opposite is just me with a goatee.

              So while you guys all have to fight your anti-matter counterparts, me and my evil twin will be drinking a beer laughing at you guys ...

              Comment


              • #22
                truthfully they only change the coloring and weapons 1-3s sound

                Comment

                Working...
                X