So, I've been playing q1/q3/q4/hl2/css etc....
Among the later games they all have footstep sounds. Sure, whishy-washy.
But do you think CAx should have an admin-controlled footstep sound option.
Meaning, it is controlled by the admin, and available to all players reguardless of their .exe of choice. For the newb it would help "think" in a 3d space, for the leet would add to strategy (unless your just gonna 2step suffle in the quad doorway!), but I thought I'd ask the players their perspective. Want, could want, optional, who f'n-cares, no fuck that i like the glass-like glide of quake1 footing.. etc ????
Respond how u want, all will be accepted good bad or ugly..
Among the later games they all have footstep sounds. Sure, whishy-washy.
But do you think CAx should have an admin-controlled footstep sound option.
Meaning, it is controlled by the admin, and available to all players reguardless of their .exe of choice. For the newb it would help "think" in a 3d space, for the leet would add to strategy (unless your just gonna 2step suffle in the quad doorway!), but I thought I'd ask the players their perspective. Want, could want, optional, who f'n-cares, no fuck that i like the glass-like glide of quake1 footing.. etc ????
Respond how u want, all will be accepted good bad or ugly..
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