Originally posted by Polarite
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Noob-ish server help
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U have to go to the router page of your router.
This address is different on some routers.
Try this in browser 192.168.0.1 or 192.168.1.1 or 192.168.2.1
If none of this work tell me the brand and type of the router.
If there is a password asked try first by leaving it blank.
Other default passwords are "admin" for login and "admin" for password.
U will find DMZ normaly in the firewall settings.
The DMZ (Demilitarized Zone) option lets you set a single computer on your network outside of the router. If you have a computer that cannot run Internet applications successfully from behind the router, then you can place the computer into the DMZ for unrestricted Internet access.
Note: Putting a computer in the DMZ may expose that computer to a variety of security risks. Use of this option is only recommended as a last resort.
But before u all do this tell me what client your friend is using for quake.Last edited by Polarite; 12-11-2011, 06:37 AM.My servers for the gamers:
bigfoot.servequake.com / damage.servequake.com
port 26000 EuroQuake
port 26001 EuroQuake Coop
newyork.quakeone.com
Offline ATM
fvf.servequake.com
flanders.servegame.org / flanders.servequake.com
Offline ATM
newdm.servequake.com
port 26010
http://bigfoot.servequake.com (EuroQuake)
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Originally posted by Polarite View PostBut before u all do this tell me what client your friend is using for quake.
For ProQuake, also the latest version.
He went into the router page using his web browser but there were no firewall nor dmz settings.Last edited by Sorlag; 12-11-2011, 10:16 AM.
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What brand and type is the router?My servers for the gamers:
bigfoot.servequake.com / damage.servequake.com
port 26000 EuroQuake
port 26001 EuroQuake Coop
newyork.quakeone.com
Offline ATM
fvf.servequake.com
flanders.servegame.org / flanders.servequake.com
Offline ATM
newdm.servequake.com
port 26010
http://bigfoot.servequake.com (EuroQuake)
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No not really just wanted to check it out myself.
If there is a PORT FORWARDING option in the router settings u can use that too.
Fxp to open some ports for the glpro client.My servers for the gamers:
bigfoot.servequake.com / damage.servequake.com
port 26000 EuroQuake
port 26001 EuroQuake Coop
newyork.quakeone.com
Offline ATM
fvf.servequake.com
flanders.servegame.org / flanders.servequake.com
Offline ATM
newdm.servequake.com
port 26010
http://bigfoot.servequake.com (EuroQuake)
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Originally posted by Polarite View PostNo not really just wanted to check it out myself.
If there is a PORT FORWARDING option in the router settings u can use that too.
Fxp to open some ports for the glpro client.
He made an exception for 26000 on his computer's firewall though, but it didn't solve anything.
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Damn....My servers for the gamers:
bigfoot.servequake.com / damage.servequake.com
port 26000 EuroQuake
port 26001 EuroQuake Coop
newyork.quakeone.com
Offline ATM
fvf.servequake.com
flanders.servegame.org / flanders.servequake.com
Offline ATM
newdm.servequake.com
port 26010
http://bigfoot.servequake.com (EuroQuake)
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Originally posted by Sorlag View PostNo port forwarding option either, what kind of shit router does he use?
He made an exception for 26000 on his computer's firewall though, but it didn't solve anything.
NQ uses a big block of ports for communication.
You get "connection accepted" because a bit of the handshake goes through and the server never receives the rest of the client handshake so the handshake process goes no further.Quakeone.com - Being exactly one-half good and one-half evil has advantages. When a portal opens to the antimatter universe, my opposite is just me with a goatee.
So while you guys all have to fight your anti-matter counterparts, me and my evil twin will be drinking a beer laughing at you guys ...
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Hi Baker,
It's good to see you back.
Are there are any plans to introduce options within Proquake to limit the number of ports needed? Judging by the number of times we've seen this kind of question posed, it might make quake a little more accessible from a server admin point of view. I'm wondering if -port xxxxx and -dedicated yy in the command line couldn't be used as basis (in the future) to calculate the exact ports required?
e.g -port 26000 -dedicated 10 = ports 26000-26010 required, or something along those lines?
Just an idea
Kind regards
MontyMr.Burns
"Helping to keep this community friendly, helpful, and clean of spammers since 2006"
WWW: Quake Terminus , QuakeVoid You Tube: QuakeVoid
Servers: Quake.shmack.net, damage.servequake.com
News: JCR's excellent ctsj_jcr map is being ported to OOT
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Originally posted by Mr.Burns View PostHi Baker,
It's good to see you back.
Are there are any plans to introduce options within Proquake to limit the number of ports needed? Judging by the number of times we've seen this kind of question posed, it might make quake a little more accessible from a server admin point of view. I'm wondering if -port xxxxx and -dedicated yy in the command line couldn't be used as basis (in the future) to calculate the exact ports required?
e.g -port 26000 -dedicated 10 = ports 26000-26010 required, or something along those lines?
Just an idea
Kind regards
MontyQuakeone.com - Being exactly one-half good and one-half evil has advantages. When a portal opens to the antimatter universe, my opposite is just me with a goatee.
So while you guys all have to fight your anti-matter counterparts, me and my evil twin will be drinking a beer laughing at you guys ...
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I didn't actually suggest that there was, it was just intended as a suggestion to limit and simplify the amount of ports required. But no matter, move along people
Kind regards
MontyMr.Burns
"Helping to keep this community friendly, helpful, and clean of spammers since 2006"
WWW: Quake Terminus , QuakeVoid You Tube: QuakeVoid
Servers: Quake.shmack.net, damage.servequake.com
News: JCR's excellent ctsj_jcr map is being ported to OOT
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